Vertically moving a spawn path/node?

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Vertically moving a spawn path/node?

Postby ggctuk » Mon Jun 19, 2017 4:46 am

Is there a way to move a spawn path or node along the Y axis? At the moment, it appears paths I create are grounded to the terrain and I can't move a node along the Y axis.

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Re: Vertically moving a spawn path/node?

Postby Teancum » Mon Jun 19, 2017 6:50 am

I'm almost positive there is, but it's been so long. If I remember right you hold a button and use the mouse. Shift? I'd have to look through the ZeroEditor config files to be sure. Maybe that'll help someone else remember.

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Re: Vertically moving a spawn path/node?

Postby ggctuk » Mon Jun 19, 2017 7:27 am

Thanks. I thought it'd be the same button as vertically moving objects and regions, but that doesn't work.

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Re: Vertically moving a spawn path/node?

Postby Marth8880 » Mon Jun 19, 2017 2:05 pm

Tean's correct. Hold LShift + hold LMB + drag mouse up and down to set path node height.

EDIT:

Wait rip, just realized you said you got it working. Well then. :P

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Re: Vertically moving a spawn path/node?

Postby ggctuk » Mon Jun 19, 2017 2:06 pm

Thank you :)

EDIT: Nope, I hadn't got it working before you posted because Teancum wasn't sure.

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