Sereja's Kohlma: Moon of the Dead RELEASED!

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Sereja's Kohlma: Moon of the Dead RELEASED!

Postby sereja2 » Mon Dec 07, 2015 9:02 pm

EXPLOSIVE! BRILLIANT! MUST SEE!

Kohlma: Moon of the Dead.

Proudly introduce for you, my map: Kohlma: Moon of the Dead!

http://www.mediafire.com/download/1fvs77mcwi9stcf/Kohlma_Moon_of_the_Dead_v2.rar

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Features:

1. My new models, effects, reticules and huds; hex edited sides;
2. Custom sides, with new effects, reticules, huds, hex edition, and chargable weapon;
3. Alternative mission.lvl's added;
4. killable jedi;
5. 5th weapon added;
6. Secondary locals added;
7. Decreased weapon impact effects included;
8. SWBF2/custom sound effects and new backgrouund music added;
9. New infantry, animation added;
10. Glass render effects added.

Instalation:

1. Put the 016 folder in your GamedataAddOn folder.

2. If you wish to play alternative mission.lvl, back up it, and put the new one, in your C:Program FilesLucasArtsStar Wars BattlefrontGameDataAddOnData_lvl_pc folder.

KNOWN BUGS:

Kohlma: Moon of the Dead v2: black terrain bug should be fixed.

1. Muzzleflash effects become appear in random places. Not sure, but looks like this bug was added by SWBF creators.
2.No sound for Infantry metal foley (steps).
3. Sometimes, when you use 3rd person, when play Komari Vosa, the game will crash.
Reason: it seems, my map reach memory limits this way.

WARNING: my map is still overload with effects, so, if you have slow PC, it may crash or lag!
To solve this problem, you may use alternative sides, with more decreased effects quality, from my Sides folder. Just replace normal sides .lvl to alternative. So, if you use slow PC, you have to use my "decreased effect sides": from my Decreased_Sides folder, put them, in to your C:Program FilesLucasArtsStar Wars BattlefrontGameDataData_LVL_PCSIDE folder, make backup first.
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STORY:

Normal mission; GCW:

Rebels, try to create new bases, in most forgotten corners of the galaxy, so Kohlma, looks like the right place. Unfortunately, this moon, turned in to the graveyard, was also hideout for the Bando Gora cult, and the spirit of Komari Vosa. Darth Vader's feelings of the force disturbance, let him easy to detect them.

Normal mission; CW:

After training simulators on Kamino, clone army was needed for elite training, by Jango Fett, with real targets. A hidden, place, far from republic eyes, infected by thousands of mindless assassins, was looks like a right place. CIS traitors, which discover the true identity of Darth Sidious, also choose to hide in this secret moon. Because of such reason, Count Dooku lead the elite clone squad personaly. Perhaps he feel disturbance of the force, for some reason...

Jedi mission; CW:

Komari Vosa, was resurrected from the dead, by healing force of the Bando Gora cult, and slowly try to restore her activity. Unfortunately, her ex master Count Dooku, who kill her, and bounty hunter Jango Fett, who defeated her, get back on Kohlma, and try to ruin her life again. So she switched on her lightsabers, and try to protect her home and her cult, from all invaders.

Jedi mission; GCW:

The spirit of Komari Vosa, is always try to protect her home Kohlma, and Bando Gora cult, from any invaders. Imperials or Rebels doesn't matter - kill them all, and let the spirit be in peace.

Bounty Hunter mission; GCW:

Boba Fett, in support mission of the imperials, back on planet Kohlma, where his father make a deal of his appearing. There was unusual mission for rebels hunt... Something stay unfinished, in this spooky moon...

Bounty Hunter mission; CW:

Some separatists spy, discover true identity of Darth Sidious, and his real plans, so, count Dooku meet again with Jango Fett. He say, it's could be a solvation, for the both task, in single mission: kill CIS spy, and give to new clones elite training. So, Jango Fett, went to Kohlma, unaware about his old bounty, Komari Vosa, still alive, and ready for revenge...

Locals missions; CW / GCW:

Bando Gora cult, is always ready to capture new victims, and turned them in to the new slaves for their cult. Especially if they are come to Kohlma, by they own will. It's time for hunters, to be hunted!

Easter Egg contest:
Just find my avatar pic, and you are the winner!

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Re: Sereja's Kohlma: Moon of the Dead RELEASED!

Postby AceMastermind » Mon Dec 07, 2015 9:11 pm

If there was ever a reason for me to dust off my SWBF disc it would be this map. I loved playing Star Wars Bounty Hunter! :D

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Re: Sereja's Kohlma: Moon of the Dead RELEASED!

Postby MikeTheBeast55 » Thu Dec 10, 2015 10:49 pm

Very nice Sereja, glad you swung by Gametoast to share your more recent maps though I downloaded them long ago. I always enjoyed this map and your Umbara map which I always have thought are major accomplishments seeing that you make your maps better than the original Battlefront 1 maps. I definitely am looking forward to seeing your other released projects in the near future!

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Re: Sereja's Kohlma: Moon of the Dead RELEASED!

Postby Leandro36 » Mon Jan 18, 2016 7:36 pm

First post on here in years, just gotta say amazing work. Your maps are easily on par with the vanilla maps if not better. But I have to ask, why do you only do maps for the original game and not the sequel? I would love to any of your maps on the sequel.

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Re: Sereja's Kohlma: Moon of the Dead RELEASED!

Postby Teancum » Mon Jan 18, 2016 11:10 pm

Wow! You even have Montross' ship. Nice work! I may have to reinstall SWBF1 and see if you hid Montross himself in there somewhere.

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Re: Sereja's Kohlma: Moon of the Dead RELEASED!

Postby Isaac1138 » Wed Aug 02, 2017 8:15 pm

I just noticed this level was based after a level in Bounty Hunter (2002 video-game)
https://www.youtube.com/watch?v=A-0ZqXNNSzU

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