Star Wars Battlefront: Expansion - Release and Discussion
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- Second Lance Corporal
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- Projects :: BattleFront 1.5 tester
Re: Star Wars Battlefront: Expansion - Release and Discussio
Ok so I saw pics on page 12, which version is that from?
Is it 6?
This mod is great by the way, I just tried out version 6.
Is it 6?
This mod is great by the way, I just tried out version 6.
- giftheck
- Droid Pilot Assassin
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Re: Star Wars Battlefront: Expansion - Release and Discussio
None of those screens are from any Main Play Mod, they are from its successor, Expansion V1.
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- Space Ranger
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Re: Star Wars Battlefront: Expansion - Release and Discussio
When I but BF1, I will definatly get this
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- Second Lance Corporal
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Re: Star Wars Battlefront: Expansion - Release and Discussio
So is it out yet then?ggctuk wrote:None of those screens are from any Main Play Mod, they are from its successor, Expansion V1.
- giftheck
- Droid Pilot Assassin
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Re: Star Wars Battlefront: Expansion - Release and Discussio
No, it's still being tested. It won't be out for some time (four months minimum until release date)
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- Second Lance Corporal
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Re: Star Wars Battlefront: Expansion - Release and Discussio
Is there a page where I can see screenshots?
- giftheck
- Droid Pilot Assassin
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Re: Star Wars Battlefront: Expansion - Release and Discussio
Yeah: The last page.
- jango
- Command Sergeant Major
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Re: Star Wars Battlefront: Expansion - Release and Discussio
what about giving him a regular pistol, but having it to where you can charge it up and then it will shoot a missile.
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- Second Lance Corporal
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Re: Star Wars Battlefront: Expansion - Release and Discussio
Will Commander Cody be in this?
And with out the DC-15 shot gun?
And with out the DC-15 shot gun?
- giftheck
- Droid Pilot Assassin
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Re: Star Wars Battlefront: Expansion - Release and Discussio
Yes - he's the Clone Commander on Bespin, and since he's the Clone Commander unit, he's armed with a Chaingun, and no jetpack (to maintain balance with the Jet Trooper)
- commandoCC-9811
- Command Sergeant Major
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Re: Star Wars Battlefront: Expansion - Release and Discussio
cool, I don't have Battlefront, but this is cool.
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- Second Lance Corporal
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Re: Star Wars Battlefront: Expansion - Release and Discussio
ggctuk wrote:Yes - he's the Clone Commander on Bespin, and since he's the Clone Commander unit, he's armed with a Chaingun, and no jetpack (to maintain balance with the Jet Trooper)
Will he be holding it under instead of like the rocket launcher?
- giftheck
- Droid Pilot Assassin
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- jdee/barc
- 1st Lieutenant
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Re: Star Wars Battlefront: Expansion - Release and Discussio
what does this "jetpack-less" cody look like?
- giftheck
- Droid Pilot Assassin
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Re: Star Wars Battlefront: Expansion - Release and Discussio
Exactly like normal Cody, just without the ability to fly. If you will, his jectpack just becomes an ornament.
- jdee/barc
- 1st Lieutenant
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Re: Star Wars Battlefront: Expansion - Release and Discussio
ok and what do you plan to do with your Imperial Clone Commanders?
- giftheck
- Droid Pilot Assassin
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Re: Star Wars Battlefront: Expansion - Release and Discussio
Nothing whatsoever for this mod. It was just something I felt like making at the time that would not be included in a mod.
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- Corporal
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Re: Star Wars Battlefront: Expansion - Release and Discussio
Sweet looking mod can't wait for it to come out.
- giftheck
- Droid Pilot Assassin
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Re: Star Wars Battlefront: Expansion - Release and Discussio
There's been an intriguing development (thanks to jdee/barc). We can now sort maps properly and make them appear in the Instant Action menu like the main maps do.
Furthermore, now we have the ability to modify the Historical Campaign without having to recompile shell.lvl. Know what this means? Alpha 1 is on hold now as I test this out thoghrougly, but this will mean I can overhaul the campaign and create a brand new campaign (although some missions evidently will remain the same).
Right now, this means we will have the Battle of Coruscant, the Jedi Temple mission and post-Endor missions in the Historical Campaigns themselves, as well as the eradication of the pre-Clone Wars missions (unneccesary, in my opinion). I'm just working on modifying the props for the Jedi Temple map so the collision works.
Furthermore, now we have the ability to modify the Historical Campaign without having to recompile shell.lvl. Know what this means? Alpha 1 is on hold now as I test this out thoghrougly, but this will mean I can overhaul the campaign and create a brand new campaign (although some missions evidently will remain the same).
Right now, this means we will have the Battle of Coruscant, the Jedi Temple mission and post-Endor missions in the Historical Campaigns themselves, as well as the eradication of the pre-Clone Wars missions (unneccesary, in my opinion). I'm just working on modifying the props for the Jedi Temple map so the collision works.
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- Second Lance Corporal
- Posts: 103
- Joined: Mon Feb 14, 2011 4:44 pm
- Projects :: BattleFront 1.5 tester
Re: Star Wars Battlefront: Expansion - Release and Discussio
Hows the mod going?
It's looking good so far.
It's looking good so far.