2 small things i need to activate.
in my project req file i deleted the 2 minuses before walkerstomp
REQN
{
"config"
-- "flyerspray"
"walkerstomp"
"hailfire_wake"
-- "dustwake"
but no walkerstomp dust shows uo in game. I´ve also no tuskencampfire and smoketrail.
The object and campfire light is ok in game.
There are some files in the shipped common effects folder but i´m not sure if i need them and what to do
Rends
how to activate effects walkerstomp dust and tuskencampfire?
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RE: how to activate effects walkerstomp dust and tuskencampf
Rends hurry and release your map
- Rends
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RE: how to activate effects walkerstomp dust and tuskencampf
ok i found the walkerstomp but not torchflame.this is used by the tuskencampfire.
Here the ODF entry:
AttachEffect = "torchflame" .
Here the ODF entry:
AttachEffect = "torchflame" .
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- Emperor's Hand
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RE: how to activate effects walkerstomp dust and tuskencampf
There is a torchflame.fx file in BFBuilder\Assets\Shipped Worlds\Tatooine\Effects
- Rends
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RE: how to activate effects walkerstomp dust and tuskencampf
ok thanx.
now it works.
now it works.