After cleaning, munging, opening the bfbuilder folder, copying the addon, opening the lucasarts folder and pasting to Gamedata/AddOn, I thought: Omg, if there's no way to speed this up, I'll turn crazy! (ok, a bit overacted ). This is the result:
Features:
- two languages avaible: German and English
- auto detecting language
- auto detecting SWBF path
- on closing settings are saved and loaded the next time (by an ini)
- munging, cleaning, copying, pasting and starting SWBF with one click
Use should be self-explanatory, if a path is not valid, the edit field becomes red.
Any suggestions would be greatly appreciated .
PS: I don't want to replace the bfbuilder.hta, so there's no button for editing (Another reason: I didn't find out how to start the zeroeditor with loading a world ).
Gametoast edit : the download is now available here :
http://www.gametoast.com/modules.php?op ... tit&lid=28
[EDIT]: Whoops, download link shouldn't miss : http://www.honoghr.com/SWBF%20Mod%20Manager.exe
[EDIT2]: Gnah, looks like the BBCode doesn't like blanks. But in "my" German forum it works.
SWBF Mod Manager
Moderator: Moderators
- guru
- Jawa Admin
- Posts: 2390
- Joined: Thu Oct 14, 2004 8:45 pm
- Projects :: swbf 1 vanilla
RE: SWBF Mod Manager
download is now available on the gametoast mod tool downloads
http://www.gametoast.com/modules.php?op ... tit&lid=28
http://www.gametoast.com/modules.php?op ... tit&lid=28
Re: RE: SWBF Mod Manager
THX, guru.guru wrote:download is now available on the gametoast mod tool downloads
http://www.gametoast.com/modules.php?op ... tit&lid=28
I think your bandwith is "a bit" bigger than my one .
-
- Emperor's Hand
- Posts: 487
- Joined: Sun Dec 26, 2004 12:11 pm
- Projects :: No Mod project currently.
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- Contact:
RE: Re: RE: SWBF Mod Manager
This is really nice... thank you very much for sharing it