[HELP] Invisible Collision Blocks changing position ingame.
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- Corporal
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[HELP] Invisible Collision Blocks changing position ingame.
I'm having a problem. I'm placing invisable collision blocks in ZE and 80% of it comes out in its right position ingame but a lot of it does not. Why would this be happening? Does anybody know? It is quite annoying and at the moment has halted my project. Any help on this subject would be highly apperiated!
- Ginev
- Command Sergeant Major
- Posts: 260
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Re: [HELP] Invisable Collision Blocks chnaging position inga
This happen to me ones when i make my terrain of the map too big.When you make a new map the tarrain of the map is 256 to 256.I make it very big (maybe 512 to 512) and when you place somewhere outside the 256/256 zone something,your models change theyr real position.I dont know do you understand me but is your map really big?I dont know how more i can help you since this happen only 1-2 times to me and primery that was the problem.
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- Corporal
- Posts: 143
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Re: [HELP] Invisable Collision Blocks chnaging position inga
Mm thanks for that info. but I do not think it is my problem. As the aera is confined to a small space. Anybody else ever encounted something like this?
- Ginev
- Command Sergeant Major
- Posts: 260
- Joined: Thu Apr 02, 2009 7:02 am
- Projects :: Remaking FR Battlefront 3 Tatooine map.
- xbox live or psn: No gamertag set
- Location: Bulgaria
Re: [HELP] Invisable Collision Blocks chnaging position inga
I forgot to mention that this can happen when you have and too much objects on the map.This happen to me when i almost finish my Utapau map and i was forced to delete it because the objects start to move around from theyr original positions. (Just mention )