adding vehicles

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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anakinfang
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adding vehicles

Post by anakinfang »

how do you add vehicles. i know you don't have to make the region.
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Re: adding vehicles

Post by Marth8880 »

From the FAQ: Adding shipped vehicles to your map

The tutorial is for SWBF2, but I am 99.9% positive the method is the same.
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anakinfang
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Re: adding vehicles

Post by anakinfang »

well is there another one just for swbf1, and vehicles placement never works. :(

pictures
http://www.moddb.com/members/anakinfang ... t#imagebox
http://www.moddb.com/members/anakinfang ... 1#imagebox
is there anything wrong. also whats a good meomory pool amount for a hover, mine is 12.
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Re: adding vehicles

Post by Marth8880 »

Make sure you set the ClassSideDEF for each vehicle spawn to load the vehicle as well. Also, your vehicle spawn should typically be set to team 0, but this is only needed if you want any Republic vehicles to spawn for the other team as well. And your memory pool should be fine.
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anakinfang
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Re: adding vehicles

Post by anakinfang »

well i changed the team to 0 and that didnot work.
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Ginev
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Re: adding vehicles

Post by Ginev »

No its very important to edin the team for the vehicles.Also did you edit and the lua files?You have to add the names of the vehicles in the side list with the soldiers (rep_inf_basic,rep_inf_clone_trooper,rep_inf_engineer....etc...)
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anakinfang
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Re: adding vehicles

Post by anakinfang »

i had put cis hover aat but it wonot munge. i took it out. ill try again.

EDIT
tried it again and didnot work?

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Re: adding vehicles

Post by Led »

I have successfully used this tutorial for SWBF to add vehicles to maps:
http://www.lucasfiles.com/?s=&action=file&id=1011
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anakinfang
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Re: adding vehicles

Post by anakinfang »

i got the vechicles to work. if i want to add another vehicle some ware else do i need to create another control region and vehicle spawn.
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