Need help scaling Dark Trooper [Solved]

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jdee/barc
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Need help scaling Dark Trooper [Solved]

Post by jdee/barc »

I tried scaling the animations, and model (via the option file) (scaled everything by 2.0) and this Darktrooper turned out monstrous (kind of what I wanted) but there's a problem with it.
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As one can see, the legs are stuck half way into the ground, unlike the normal guy next to him.

How do I fix this?
ARCTroopaNate
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Re: Need help scaling Dark Trooper

Post by ARCTroopaNate »

I've noticed this while scaling a unit up more than 1.3. I've tried scaling up units 1.35 and above and sometimes it comes out buggy, others may have a solution, my personal solution would be maybe making it 1.25 or something, I've always found that big enough for me personally. :)
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Re: Need help scaling Dark Trooper

Post by Marth8880 »

Add CollisionRootScale = 2.0 and SkeletonRootScale = 2.0 to the unit's ODF.
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jdee/barc
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Re: Need help scaling Dark Trooper

Post by jdee/barc »

Fixed. It works. Awesomely.
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ARCTroopaNate
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Re: Need help scaling Dark Trooper [Solved]

Post by ARCTroopaNate »

:o

Got to test that out, the collision line is what I was missing, nice job Marth! :)
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