Glitch's BF1 CIS

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Glitch's BF1 CIS

Postby Glitch25 » Wed Jan 23, 2013 7:22 am

Simple, but I think it makes some positive changes to the game.

Complete
-The Super Battle Droid has been replaced with the standard Battle Droid.
-The assault droid and pilot droid's blaster pistol now use the model of a blaster rifle, blaster rifle sound effect and visual blaster rifle ordnance. The stats are still the same and the weapon is one slot in front of the rocket launcher and radiation launcher. Uses rifle icon rather than pistol.
-Low res models will match new skins
-New first person models to match new skins

To Do
-Some maps will use the Geonosis Battle Droids rather than the Standard ones.
-Localization Changes (Fitting unit names)
-Completion of addme file

Progress: {llllllllllllllllllllllllllllllllllllllllllllllllll}

Screenshots :D
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Last edited by Glitch25 on Fri Jan 25, 2013 7:07 pm, edited 2 times in total.

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Re: Glitch's BF1 CIS

Postby Cleb » Wed Jan 23, 2013 12:20 pm

The regular droid is still called a super battle droid. :? Or are you not on localization yet

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Re: Glitch's BF1 CIS

Postby Glitch25 » Wed Jan 23, 2013 4:12 pm

The localizations will appear once the addme.lua file is completed and munged. I love the Battle Droids, i've read every B1, OOM and B2 article on Wookieepedia. I think I know enough to get this done right. :D

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Re: Glitch's BF1 CIS

Postby kitfisto15678 » Wed Jan 23, 2013 8:20 pm

That looks pretty cool! I look forward to it's completion.

Oh and if you want more downloads or just more people to know about this project post about it on swbfgamers.com. Since they are primarily a SWBFI site.

http://www.swbfgamers.com/

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Re: Glitch's BF1 CIS

Postby Cleb » Wed Jan 23, 2013 8:36 pm

Glitch25 wrote:The localizations will appear once the addme.lua file is completed and munged. I love the Battle Droids, i've read every B1, OOM and B2 article on Wookieepedia. I think I know enough to get this done right. :D


Me too. :) Regular battle droids have always been my favorite star wars characters. :wink: Though I find b2s to be pretty boring.

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Re: Glitch's BF1 CIS

Postby Glitch25 » Wed Jan 23, 2013 9:51 pm

kitfisto15678 wrote:That looks pretty cool! I look forward to it's completion.

Oh and if you want more downloads or just more people to know about this project post about it on swbfgamers.com. Since they are primarily a SWBFI site.

http://www.swbfgamers.com/


Mk, will do, thanks! :D

Cleb wrote:Me too. :) Regular battle droids have always been my favorite star wars characters. :wink: Though I find b2s to be pretty boring.


The B2's wont be included in the mod. :D I hated that one scene in episode 2 where the B2 Super Battle Droid knocked down the damaged B1 :( But I thought it would help to know a bit more about the different variants of Battle Droids, so I read the B2 articles.

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Re: Glitch's BF1 CIS

Postby Marth8880 » Wed Jan 23, 2013 10:54 pm

Glitch25 wrote:I hated that one scene in episode 2 where the B2 Super Battle Droid knocked down the damaged B1 :(

Off-topic: HAHA, I loved that scene! :funny2:

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Re: Glitch's BF1 CIS

Postby DarthSolous » Thu Jan 24, 2013 3:48 am

Marth8880 wrote:Off-topic: HAHA, I loved that scene! :funny2:


Same here, it was awesome.

Marth8880 wrote:
Glitch25 wrote:I hated that one scene in episode 2 where the B2 Super Battle Droid knocked down the damaged B1 :(


Watch @6:56, 7:21, 7:43, ect. :funny2:
http://www.youtube.com/watch?v=BY2FpPGrC-w&NR=1
Last edited by DarthSolous on Sat Jan 26, 2013 9:57 pm, edited 1 time in total.

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Re: Glitch's BF1 CIS

Postby Glitch25 » Fri Feb 01, 2013 10:03 pm

Poor little B1, he could have lived!! :(

Back to topic, just finished adding low res models for each skin type using hex editing (Standard, Geonosis, Red, Blue, Orange, etc) and added the correct first person models for Geonosis and Standard skins.

Image


Edit: More Images!
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Because this mod has already broken online compatibilty due to a unit replacement, what would you guys think if I added a balanced Super Battle Droid to a few maps instead of the Droideka? (550 Health, same blaster rate of fire and damage as Droideka repeaters, slow movement and scaled model)

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Re: Glitch's BF1 CIS

Postby DylanRocket » Fri Feb 01, 2013 10:10 pm

Glitch25 wrote:Because this mod has already broken online compatibilty due to a unit replacement, what would you guys think if I added a balanced Super Battle Droid to a few maps instead of the Droideka? (550 Health, same blaster rate of fire and damage as Droideka repeaters, slow movement and scaled model)


Off Topic:I did not like that scene either

On topic:A balanced SBD for some levels would be Great.I have got to try this.

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Re: Glitch's BF1 CIS

Postby kitfisto15678 » Sat Feb 02, 2013 9:31 pm

Looks great! Can't wait!

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Re: Glitch's BF1 CIS

Postby Cleb » Sat Feb 02, 2013 10:01 pm

If you're going to do any model editing, it would be really cool if you changed the b1 head to be narrower. I always annoyed the potato chip out of me that the heads were really fat even though they were thin in the movie. :? But I know that would take a lot of extra time, importing into xsi, changing it, exporting it, etc., I don't know if you could do it with hex editing. It would still be really cool. :)

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Re: Glitch's BF1 CIS

Postby Glitch25 » Sun Feb 03, 2013 11:45 am

Cleb wrote:If you're going to do any model editing, it would be really cool if you changed the b1 head to be narrower. I don't know if you could do it with hex editing. It would still be really cool. :)

There are multiple area's I'd like to fix on the Battle Droid model. Skin errors, model disproportions, and I'd really liked to create a re-mapped one like the community did with the remapped clone trooper so the skins can be a lot more interesting. I've never worked with XSI though... :?

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Re: Glitch's BF1 CIS

Postby Cleb » Sun Feb 03, 2013 5:05 pm

I'm not so hot at xsi either, but I'm slowly learning. I know how to move points! And do basic texturing but not uving and all of that. Anyways, you might be able to learn a little bit if you gave Mod Tool a try and follow THIS tutorial to the letter like I did. It was my first model. After that I was able to learn more. :) If you learned it would be a great bonus to have this mod have corrected soldiers. :D

EDIT:

Glitch25 wrote:Because this mod has already broken online compatibilty due to a unit replacement, what would you guys think if I added a balanced Super Battle Droid to a few maps instead of the Droideka? (550 Health, same blaster rate of fire and damage as Droideka repeaters, slow movement and scaled model)


Just so you know, Battlefront 1 doesn't have online anymore. (I think)

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