link:
http://www.mediafire.com/download.php?5kj8s9zlancddfp
pic:
Hidden/Spoiler:
1. My models, effects, reticules and huds; hex edited sides;
2. most weapon are chargable;
3. killable jedi;
4. 5th weapon added;
5. 2nd, and 3rd locals added;
6. decreased effects sides added;
7. SWBF2 sound effects added;
8. working (in most parts) SWBF2 turbolaser effect;
9. magnetic sealed garbge room.
Instalation:
1. Put the 010 folder in to your C:\Program Files\LucasArts\Star Wars Battlefront\GameData\AddOn folder
My map, as usualy, overload by effects, so, if you use slow PC, you have to use my "decreased effect sides": from my Decreased_Sides folder, put them, in to your C:\Program Files\LucasArts\Star Wars Battlefront\GameData\AddOn\010\Data\_lvl_pc\Side folder, make backup first.
Easter Egg contest: just find my avatar pic, and you win!
KNOWN BUGS:
1. Muzzleflash effects become appear in random places. Not sure, but looks like this bug was added by SWBF creators.
2. Muzzleflash effects, in some reason absorbed by reflection regions, so, may dissapear.
3. Charge weapon sound not works: com_weap_charge for GCW, and bowcaster_charge for CW. Reason unknown.
5. Magnetic lock, works only in certain spots of garbage room. Reason: it sure take some infantry count memory, and if I make it more solid, it may increase "infantry meditation" percent.
4. During turbolaser fire effect works, it may cause appear of some "black spot" (origin unknown).
Well, in some theory, it may cause because, when reactor energy translated to plasma rim linze, it cause collide of the electrons, and as result, micro black hole, may appears... Anyway, till now, I have no other, more realistic explanation for this...
Tester: Kit Fisto.