Sereja's Tatooine: Mos Eisley Spaceport RELEASED!

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

Moderator: Moderators

Post Reply
sereja2
Command Sergeant Major
Command Sergeant Major
Posts: 253
Joined: Wed Aug 31, 2011 4:22 am
Projects :: Naboo Otoh Gunga
Games I'm Playing :: swbf 1
xbox live or psn: No gamertag set
Location: Ukraine

Sereja's Tatooine: Mos Eisley Spaceport RELEASED!

Post by sereja2 »

EXPLOSIVE! BRILLIANT! MUST SEE!

Tatooine: Mos Eisley Spaceport.

Proudly introduce for you, my map: Tatooine: Mos Eisley Spaceport!

http://www.mediafire.com/file/45n2txnzc ... ceport.rar
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Features:
1. My models, effects, reticules and huds;
2. Edited sides with new effects, reticules, huds, hex edition, and chargable weapon;
3. Alternative mission.lvl's added;
4. killable jedi;
5. 5th weapon added;
6. 2nd, locals added;
7. SWBF2/custom sound effects and new backgrouund music added;
8. New infantry, animation added;
9. Glass render effects added.

Instalation:

1. Put the 013 folder in to your C:\Program Files\LucasArts\Star Wars Battlefront\GameData\AddOn folder

Easter Egg contest: just find my avatar pic, and you are winner!

ALTERNATIVE MISSIONS

If you wish to play alternative missions, just replace my mission.lvl in: C:\Program Files\LucasArts\Star Wars Battlefront\GameData\AddOn\013\Data\_lvl_pc to the some from alternative folders.

Local Scum Sides Mission (GCW):
It seems like smuggling and bounty hunting may have some issue: sometime you just need to take your blaster and disintegrate your concurrents. Oh well, it's nothing personal, just a business...

Hunter Sides Mission (CW):
Bounty hunters, will try to claim some bounty, and survive in such unfriendly places...


KNOWN BUGS:

1. Muzzleflash effects become appear in random places. Not sure, but looks like this bug was added by SWBF creators.
2. Sail Barge when drived by AI, may stuck in any possible places, and seems can't go too far. So don't expect long ride as an passenger.
3. Droideka may explode in some narrow places, so try to drive carefully.
4. Some vehicles and infantry hasn't 1st view. Reason - memory overloads.
Must be because of this issue, all of the clones have droid hands... Or perhaps they're squad was under heavy fire during the battles in long past, and now all of them have a hand prosthesis.
5. Keep in mind this time fighters have very high "take off" altitude settings, so try to not land them in low ceiling places, like tank hangar, or they wont get out from there.
6. Some units hasn't sound. Reason: memory overloads.
Last edited by sereja2 on Tue Nov 15, 2016 2:19 pm, edited 1 time in total.
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: Sereja's Tatooine: Mos Eisley Spaceport RELEASED!

Post by Anakin »

any chance to get this to bf2??
sereja2
Command Sergeant Major
Command Sergeant Major
Posts: 253
Joined: Wed Aug 31, 2011 4:22 am
Projects :: Naboo Otoh Gunga
Games I'm Playing :: swbf 1
xbox live or psn: No gamertag set
Location: Ukraine

Re: Sereja's Tatooine: Mos Eisley Spaceport RELEASED!

Post by sereja2 »

Perhaps it might happens if somebody as usual will try to convert it to SWBF2. Personally me not playing in SWBF2, so modding for this game isn't make much sence for me.
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: Sereja's Tatooine: Mos Eisley Spaceport RELEASED!

Post by Marth8880 »

Great work as always, sereja! :thumbs: Those distant mountains in particular are absolutely gorgeous and blend seamlessly with the game world.
Hidden/Spoiler:
Image
My only real issue with it is with the terrain: the ground textures are reeeaaally tiled and the terrain looks very flat and unvaried for the most part.
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Sereja's Tatooine: Mos Eisley Spaceport RELEASED!

Post by Delta-1035 »

You never disappoint man, looks awesome as usual!
sereja2
Command Sergeant Major
Command Sergeant Major
Posts: 253
Joined: Wed Aug 31, 2011 4:22 am
Projects :: Naboo Otoh Gunga
Games I'm Playing :: swbf 1
xbox live or psn: No gamertag set
Location: Ukraine

Re: Sereja's Tatooine: Mos Eisley Spaceport RELEASED!

Post by sereja2 »

Thanks! :)
Marth8880 wrote: My only real issue with it is with the terrain: the ground textures are reeeaaally tiled and the terrain looks very flat and unvaried for the most part.
In some reason terrain cutters do not let me to have various terrain textures or they may crash the game. Still yes, I need to more learn how to make realistic terrain, like how to make it with hi-res textures and do not make it tiled at the same time...
Isaac1138
Corporal
Corporal
Posts: 158
Joined: Thu Jan 15, 2015 12:05 am
Projects :: No Mod project currently.
Games I'm Playing :: BF1+2 stronghold
xbox live or psn: No gamertag set
Location: Connecticut

Re: Sereja's Tatooine: Mos Eisley Spaceport RELEASED!

Post by Isaac1138 »

Did you do any changes to this map since you gave me the beta?
Post Reply