Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)
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Just trying to find an old post for a friend and I realized this map hasn't been released here. Original release thread by Snake: http://www.swbfgamers.com/index.php?top ... 4#msg96284
After all of the confusion with the SWBF Museum, I decided to download the mod tools and SWBF Museum assets to fix a few things and make sure there were no crashes. I was unable to add any info, although I would certainly like to. I did however, fix some errors and tweak a few things. In this version there will be none of SK's awesome edits, which may have been causing some to crash. There will be set units like originally planned and no extra effects or anything. I also forgot to mention some things about the map, which I will mention below.
-Fixed any possibility of crashing when heroes are on
-Fixed any possibility of crashing from Sleepkiller's edits
-Fixed a few incorrectly scaled bilboards
-Fixed the rotating center swbf/pandemic cube
-Fixed Phobos' unit
SWBF1 Museum Trailer by 411Remnant
http://www.swbfgamers.com/index.php?top ... 7#msg75077
http://www.swbfgamers.com/index.php?top ... 0#msg75220
http://www.swbfgamers.com/index.php?top ... 3#msg83133
http://www.swbfgamers.com/index.php?top ... 5#msg83285
Capturable CP's would be annoying for a map like this, but what do you do when you want to restart or go to the next map? Well, look for these pillars: [spoiler][img width=800 height=600]http://i414.photobucket.com/albums/pp226/aatcfett/swbf-20140413-233125_zpsaacocesu.png[/img][/spoiler] They will be floating above every CP (or on top of the Museum in the case of those particular CP's) so just fly up and stand on the pillar to capture the CP!
You can sit in most chairs in the map by pressing the "E" key like you were entering a vehicle.
Battlefrontians inhabit the SWBF1 Museum. Some are good and some are bad!
-Royal Temple Scribes
-Royal Temple Guards
There is a lot to do besides look at the Museum. There's paintball, laser tag, a deathmatch arena, Noobs to fight, and cars to race. Not to mention the hidden world underneath. (If you can find the holographic doorway) So I hope you all enjoy the thrills and sadness of the map. Remember all that SWBF has meant to us. There's been rivalries and arguments but in the end we all share a common bond, because of how few of us there are. Hopefully that will carry over to SWBF3. (I may see you guys there!)
I apologize for all the confusion. This will be the version used in the mod map night tonight.
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