Bump map issue

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

Moderator: Moderators

Droid Pilot Assassin
User avatar
Posts: 2165
Joined: Mon Jan 19, 2009 5:58 pm
Projects :: Star Wars Battlefront Legacy

Bump map issue

Postby ggctuk » Sat Nov 25, 2017 5:42 am

So for my mod, I decided to modify the stock "Kashyyyk: Docks" map so that it has an MTT and AT-RTs as well as a few more world objects.

Pretty much every object on the map is now dark when playing. I have figured out that the issue is down to bump mapping on these objects as when I turn bump mapping off the issue disappears. However, the issue isn't present on the stock map. As far as I'm aware, I have copied everything over correctly from the stock folder though there are some object replacements though this occurs with objects and textures I haven't replaced as well. Any idea what's causing the issue?


Resistance Leader
User avatar
Posts: 5231
Joined: Tue Feb 09, 2010 8:43 pm
Location: Edinburgh, UK
Projects :: EVERYWHERE + Zero Munge + TCW
Games I'm Playing :: The Forest
xbox live or psn: Marth8880

Re: Bump map issue

Postby Marth8880 » Sat Nov 25, 2017 5:10 pm

I wouldn't be surprised if those assets utilize vertex lighting, which bump mapping likely disabled. I'm not very familiar with these assets though so I'm not positive.

Return to All things SWBF1

Who is online

Users browsing this forum: No registered users and 1 guest