Tatooine Fuel is looking good!
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- Old School Staff
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- Old School Staff
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- Jedi
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Hey, Steve, you could probably get all sorts of things to spawn as vehicles, ergo:be era specific. You could make things into vehicles with 0 speed on any turning or movements axis. Especially if all that changes is the landers. Who knows, maybe even neutral undestroyable objects could be spawned like vehicles, with odf changes(you might have to change classes!) This could save disk space to say the least.
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Revolutionizing SWBF modding? Maybe.
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Revolutionizing SWBF modding? Maybe.
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- Old School Staff
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Tried all that. When the objects spawn as vehicles, they do not touch the ground and do the "hover squiggle" Not realistic for a lot of objects, including Landers.Ace_Azzameen_5 wrote:Hey, Steve, you could probably get all sorts of things to spawn as vehicles, ergo:be era specific. You could make things into vehicles with 0 speed on any turning or movements axis. Especially if all that changes is the landers. Who knows, maybe even neutral undestroyable objects could be spawned like vehicles, with odf changes(you might have to change classes!) This could save disk space to say the least.
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Revolutionizing SWBF modding? Maybe.
Steve
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- Jedi
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- Jedi
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- Old School Staff
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Just a bump up because Guru hasn't updated the downloadable file to the latest version of CW version and added the GCW version. In the mean time, they can be gotten here:Delta_57_Dash wrote:uhm... *looks at calender* it's a lil past thursday, when is this coming out?
http://www.gametoast.com/~stevek14/ddf1.zip for CW version
and
http://www.gametoast.com/~stevek14/ddf2.zip for the GCW version
Steve
Last edited by SteveK14 on Sat Dec 23, 2006 11:16 am, edited 1 time in total.
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- Space Ranger
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