SWBF2 Glamour Shots the Third

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Re: SWBF2 Glamour Shots the Third

Postby ggctuk » Sat Dec 31, 2016 7:36 pm

A few pictures of something I've worked on.

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Re: SWBF2 Glamour Shots the Third

Postby Delta-1035 » Sun Jan 01, 2017 9:44 am

Amazing!

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Re: SWBF2 Glamour Shots the Third

Postby RevanSithLord » Sun Jan 01, 2017 2:55 pm

Delta-1035 wrote:Amazing!


Indeed it is. I'd certainly love that in the Scarif map I am making. :o

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Re: SWBF2 Glamour Shots the Third

Postby ggctuk » Sun Jan 01, 2017 3:04 pm

I haven't made the chunks for it yet (and I can't really use the stock AT-AT chunks like I could for my SWBF3 AT-AT conversion because this model is 40% larger). Once I've done those, I can send it to you if you like :)

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Re: SWBF2 Glamour Shots the Third

Postby RevanSithLord » Sun Jan 01, 2017 7:29 pm

ggctuk wrote:I haven't made the chunks for it yet (and I can't really use the stock AT-AT chunks like I could for my SWBF3 AT-AT conversion because this model is 40% larger). Once I've done those, I can send it to you if you like :)


That'd be brilliant! Thanks. Good luck on making the chunks for the model. I know it's a bit of a chore making those.

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Re: SWBF2 Glamour Shots the Third

Postby thelegend » Mon Jan 02, 2017 6:48 am

@ggctuk: This looks awesome and outstanding.

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Re: SWBF2 Glamour Shots the Third

Postby ggctuk » Mon Jan 02, 2017 7:18 am

Thanks :)

This was what I had to get 'clearance' to show: it does use parts of DICE's very low poly AT-ACT model (it's so low-poly the SWBF2 stock AT-AT is technically higher res). The cargo container is untouched, but the head needed extensive remodelling and re-UV mapping to work with the model, which is modified from my SWBFIII AT-AT conversion. She sits at a little under 11,000 polys.

I'm in the process of finishing the chunks ATM.

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Re: SWBF2 Glamour Shots the Third

Postby MissingTexture » Tue Jan 10, 2017 2:38 pm

I was tired using the stock Vader so I tried my hand at replacing his helmet using the one from the cancelled Battlefront III game!

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Re: SWBF2 Glamour Shots the Third

Postby Delta-1035 » Tue Jan 10, 2017 3:10 pm

Looks great!

Do I see a shoretrooper back there?

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Re: SWBF2 Glamour Shots the Third

Postby MissingTexture » Tue Jan 10, 2017 4:24 pm

Delta-1035 wrote:Looks great!

Do I see a shoretrooper back there?


Thanks! & what you see there is... something ;)

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Re: SWBF2 Glamour Shots the Third

Postby Gogie » Thu Jan 12, 2017 3:36 am

Hidden/Spoiler:
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A little something glamorous since I havent posted in what seems like an eternity.

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Re: SWBF2 Glamour Shots the Third

Postby Marth8880 » Thu Jan 12, 2017 3:37 am

Looking great, Gogie! And welcome back!

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Re: SWBF2 Glamour Shots the Third

Postby AnthonyBF2 » Thu Jan 12, 2017 4:04 am

Gogie wrote:
Hidden/Spoiler:
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A little something glamorous since I havent posted in what seems like an eternity.


:faint:

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Re: SWBF2 Glamour Shots the Third

Postby ggctuk » Thu Jan 12, 2017 5:33 am

Gogie wrote:
Hidden/Spoiler:
Image


A little something glamorous since I havent posted in what seems like an eternity.


Wowsers! That looks awesome, and very faithful!

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Re: SWBF2 Glamour Shots the Third

Postby AQT » Thu Jan 12, 2017 6:45 am

Welcome back indeed, Gogie! Hope you stick around to finish that very nice work. :D

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Re: SWBF2 Glamour Shots the Third

Postby Delta-1035 » Thu Jan 12, 2017 11:26 am

That looks great!

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Re: SWBF2 Glamour Shots the Third

Postby Oceans14 » Thu Jan 12, 2017 7:43 pm

Couldn't help but make this monument of sorts for my current project:

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Re: SWBF2 Glamour Shots the Third

Postby AQT » Fri Jan 13, 2017 9:41 pm

Nice (yet sad) shot! You might want to decrease your tile range for the terrain texture, though.

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Re: SWBF2 Glamour Shots the Third

Postby Oceans14 » Sat Jan 14, 2017 3:13 pm

Thanks! You're right, that tile range needs to come down.

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Re: SWBF2 Glamour Shots the Third

Postby MissingTexture » Sat Jan 14, 2017 9:36 pm

Been practicing a lot in hopes of releasing something nice to and for the community, and here's something I hope you all like:
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Still a work in progress no animations, & once you take off, I kid you not, it does not want to leave the air... it won't land :oops:
Of course, a big thanks to Barraganap for the original model!

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