All-Purpose Request Thread (Mk. IV)

Talk and share anything related to Star Wars Battlefront 2. No maps or mod announcements here. Use Work in Progress forum.

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Re: DEV`s assets plain white Phase I clone trooper skin?

Postby SkinnyODST » Thu Jun 29, 2017 3:00 am

CT108 wrote:
SkinnyODST wrote:Hehe ok then,
Hidden/Spoiler:
Image


Here you go ! https://drive.google.com/open?id=0B_YJx ... 2VoMTFSenc

Pic
Hidden/Spoiler:
Image


All credits go to Deviss for the model and the base skin, of course

Ooooooooo thank you! And you did a great job on it omg!!! THANKSSSSSSS :faint:

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Re: DEV`s assets plain white Phase I clone trooper skin?

Postby CT108 » Thu Jun 29, 2017 4:28 am

SkinnyODST wrote:Ooooooooo thank you! And you did a great job on it omg!!! THANKSSSSSSS :faint:


No prub man :mrgreen:

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Re: All-Purpose Request Thread (Mk. IV)

Postby Oceans14 » Thu Jul 06, 2017 11:13 am

Does anyone know of a way to contact theultimat? (He created tga2ter.) I'm working on a similar program to convert TIFFs to OBJs for a research project I'm working on this summer. I PMd him asking a few questions but since the last time he was online was in 2014, I'm thinking he won't see my message. If anyone could help out that would be great, thank you!

Edit: I got in touch with him :)

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Re: All-Purpose Request Thread (Mk. IV)

Postby iamastupid » Sun Jul 09, 2017 5:17 pm

Alright, so I'm now head of modding for the *new* Battlefront 3 remake (NOT GALAXY IN FAILURES), and one of my current projects for it (Which will be included in the final build as well as the normal maps) was going to be a remaster of each and every og battlefront map, Battlefront 1, 2, Renegade and Vjun from Elite Squadron. So I was wondering if anyone already had any models for any map from any game converted to .obj, I am already in the process of converting them myself but I'm just wondering if anyone has any models already converted lying around and are willing to share a link :D (It will save time)

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Help me with bf2 modding

Postby ElFiesta » Wed Jul 12, 2017 2:05 pm

Hi,

I'm new in GameToast. My english is a bit poor, sorry.

I need help with modding. Someone speak spanish in the community? I'd be very grateful if a mate helps me.


Thanks and apologies if I've disturbed.

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Re: Help me with bf2 modding

Postby Delta-1035 » Wed Jul 12, 2017 4:17 pm

ElFiesta wrote:Hi,

I'm new in GameToast. My english is a bit poor, sorry.

I need help with modding. Someone speak spanish in the community? I'd be very grateful if a mate helps me.


Thanks and apologies if I've disturbed.


Hello and welcome to GT.

I think you could ask Deviss for help, he speaks spanish, knows a lot about modding and he is always very kind with the other members.

Of course, I don't want to speak for him, I don't know if he is busy, but I suggest you to send him a PM.

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Re: Help me with bf2 modding

Postby ElFiesta » Wed Jul 12, 2017 4:31 pm

Delta-1035 wrote:Hello and welcome to GT.

I think you could ask Deviss for help, he speaks spanish, knows a lot about modding and he is always very kind with the other members.

Of course, I don't want to speak for him, I don't know if he is busy, but I suggest you to send him a PM.


Thanks for answer, but i cant send PM to Deviss, he hasn't turned on this.

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Re: Help me with bf2 modding

Postby Deviss » Wed Jul 12, 2017 5:47 pm

ElFiesta wrote:
Delta-1035 wrote:Hello and welcome to GT.

I think you could ask Deviss for help, he speaks spanish, knows a lot about modding and he is always very kind with the other members.

Of course, I don't want to speak for him, I don't know if he is busy, but I suggest you to send him a PM.


Thanks for answer, but i cant send PM to Deviss, he hasn't turned on this.

Hi there how are you? yes Delta is right, i will be glad if i can help you :)

Spanish: como estas campeon? decime en que puedo ayudarte :)

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Re: Help me with bf2 modding

Postby ElFiesta » Wed Jul 12, 2017 7:06 pm

Deviss wrote:Hi there how are you? yes Delta is right, i will be glad if i can help you :)

Spanish: como estas campeon? decime en que puedo ayudarte :)

Gracias Deviss, podríamos hablar por PM o algún otro tipo de chat que tengas? (Discord, skype, etc.) si puedes y quieres :D

Hace mucho jugaba y le metí muchos mods y ahora quiero aprender a crear mis propios mapas, sides, etc pero ando bastante perdido con Battlefront 2.

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Re: All-Purpose Request Thread (Mk. IV)

Postby ggctuk » Wed Jul 19, 2017 4:23 am

I've created two jump pack models based off the DICE Jump packs:

Hidden/Spoiler:
Image
Image


Would anybody be willing to take these meshes and create textures for them? I can't seem to find any decent references for the jump pack bar the DICE model and I'd rather not use a rip of the model and screenshot the textures to do it.

Here's a link to the .obj format models: https://mega.nz/#!sJgzgAjY!eXm47ljg_acJ ... mZ32wYaLp8

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Re: All-Purpose Request Thread (Mk. IV)

Postby ARCTroopaNate » Fri Jul 21, 2017 12:15 am

Good evening,

I accidentally overwrote my all_inf_default_officer, if someone could repost the stock one it I'd appreciate it, thank you.

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Re: All-Purpose Request Thread (Mk. IV)

Postby Deviss » Fri Jul 21, 2017 4:40 am

ARCTroopaNate wrote:Good evening,

I accidentally overwrote my all_inf_default_officer, if someone could repost the stock one it I'd appreciate it, thank you.

Code: Select all
[GameObjectClass]
ClassParent     = "all_inf_default"


[Properties]
PointsToUnlock          = 8

AnimationName      = "bothanspy"

EnergyRestore           = 12.0      // energy regained per second if moving

ScanningRange       = 30.0
TransmitRange       = 300.0

MaxHealth              = 300.0

WEAPONSECTION    = 1
WeaponName        = "all_weap_inf_incinerator"
WeaponAmmo        = 10

WEAPONSECTION    = 2
WeaponName        = "all_weap_inf_invisibility"
WeaponAmmo        = 0

WEAPONSECTION    = 3
WeaponName        = "all_weap_inf_buff_health"
WeaponAmmo        = 1
WeaponChannel     = 1

WEAPONSECTION    = 4
WeaponName        = "all_weap_inf_timebomb"
WeaponAmmo        = 3
WeaponChannel     = 1

VOUnitType              = 3

VOSound = "all1_inf_pc_com_hostile      SpottedVO"                               
VOSound = "all1_inf_pc_com_bacta      NeedMedicVO"                               
VOSound = "all1_inf_pc_com_mechanic      NeedRepairVO"                           
VOSound = "all1_inf_pc_com_ammo      NeedAmmoVO"                                 
VOSound = "all1_inf_pc_com_transport      NeedPickupVO"                         
VOSound = "all1_inf_pc_com_backup      NeedBackupVO"                             
VOSound = "all1_inf_pc_com_clear_area      AttackPositionVO"                     
VOSound = "all1_inf_pc_com_defend     DefendPositionVO"                         
                                                                   
VOSound = "all1_inf_pc_com_hostile_inVehicle      SpottedVO +InVehicle"         
VOSound = "all1_inf_pc_com_bacta_inVehicle      NeedMedicVO +InVehicle"         
VOSound = "all1_inf_pc_com_mechanic_inVehicle      NeedRepairVO +InVehicle"     
VOSound = "all1_inf_pc_com_ammo_inVehicle      NeedAmmoVO +InVehicle"           
VOSound = "all1_inf_pc_com_transport_inVehicle      NeedPickupVO +InVehicle"     
VOSound = "all1_inf_pc_com_backup_inVehicle      NeedBackupVO +InVehicle"       
VOSound = "all1_inf_pc_com_clear_area_inVehicle      AttackPositionVO +InVehicle"
VOSound = "all1_inf_pc_com_defend_inVehicle     DefendPositionVO +InVehicle"     

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Re: All-Purpose Request Thread (Mk. IV)

Postby ARCTroopaNate » Fri Jul 21, 2017 9:34 am

Awesome, thanks Dev.

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