Copyright Rules (UPDATED: Feb 16, 2016)

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby AnthonyBF2 » Tue Feb 16, 2016 3:08 pm

I would like to add that I still see the PSP specific Battlefront games being sold in the PSN (PlayStation Store)

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby Teancum » Tue Feb 16, 2016 7:58 pm

Yes, but I'd also lump these in with the Steam games like Jedi Academy. They're old, and they aren't money makers any more. It's more of a fan service that trickles in a bit here and there.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby BF2-Master » Wed Feb 17, 2016 3:27 am

Might be worth noting but the LEGO Group is traditionally pretty lax about non-commercial usage of their properties, and in some cases even allows limited commercialization, such as the selling of instructions for unofficial models and customized minifigures. These are never formally endorsed but generally tolerated unless seen as some kind of threat to LEGO itself. I imagine a mod in the image of LEGO Star Wars (which I would be a thousand percent behind) would be much of an issue. All that said -- it's probably not worth trying to convert models from the LSW games, considering the minifigure designs are mostly very outdated and relatively easily recreated.

I'm not trying to suggest a policy change -- again, the conversions wouldn't be worth it -- but I just thought it might be useful for the record.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby ggctuk » Wed Feb 17, 2016 3:30 am

They said it would be okay to create a Lego mod using completely new models anyway. I think they're just being careful. I do belive Complete Saga had better quality models though.

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Re: NEW POLICY: Copyright Rules

Postby thelegend » Wed Feb 17, 2016 11:12 am

Copyright Rules wrote:Companies are actively trying to make money from this game

Indeed :lol:


I am glad there is now a fully and easy-to-understandable list which should automatically answer any questions regarding to Star Wars (Games) copyright rules/policies.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby ggctuk » Sun Feb 28, 2016 5:09 am

Aside from Battlefront EA for obvious reasons, does the "use as little as possible" rule still apply to newer material? IE, say I need Kylo Ren's mask. The rest of the body texture is easily duplicated using what we already have, but would it be okay to use Kylo Ren's mask texture from a mobile game? Of course, this question does not take into account any pre-existing Kylo Ren models out there made for other moddable games.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby Teancum » Sun Feb 28, 2016 9:02 am

Yes, it still very much applies. There's an excellent Kylo Ren over at JKHub.org that's community-made. We always look for community stuff first. Also I didn't take into account the new mobile game (Star Wars: Uprising?) but suffice it to say that's off limits too as it's currently a focus of EA/Disney.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby Kingpin » Sun Feb 28, 2016 3:25 pm

Teancum wrote: There's an excellent Kylo Ren over at JKHub.org that's community-made. We always look for community stuff first.

https://jkhub.org/files/file/2431-epvii-kylo-ren/
This one? ;)

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby Teancum » Sun Feb 28, 2016 7:34 pm

Kingpin wrote:
Teancum wrote: There's an excellent Kylo Ren over at JKHub.org that's community-made. We always look for community stuff first.

https://jkhub.org/files/file/2431-epvii-kylo-ren/
This one? ;)

Yep. Those JKA modelers churn out a lot of impressive work, and quickly. It makes me wonder how they can churn out models so fast.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby Oceans14 » Sat Jun 11, 2016 1:53 pm

I'm posting this to get clarification on whether or not I can use models from Battlefield 1942 (2002) by EA/Dice. I know the rules state that anything non-star wars should be left alone, but considering the age of the game, the fact that an sdk was released, and the fact that the game has been modded within that community, does that change anything? (I assume not, but it doesn't hurt to ask.) I should also point out that I'm not remaking bf1942 for battlefront or anything - I just want to use 2, at most 3 building models.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby ggctuk » Sat Jun 11, 2016 1:55 pm

No. It's still an EA IP.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby Teancum » Sat Jun 11, 2016 2:21 pm

ggctuk is correct. We stay away from non-Star Wars games entirely. You can do that kind of work on your own, but it cannot be shown nor released here.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby Kingpin » Sat Jun 11, 2016 2:45 pm

Teancum wrote:ggctuk is correct. We stay away from non-Star Wars games entirely. You can do that kind of work on your own, but it cannot be shown nor released here.


I had a question about Lord of the Rings Conquest. I know that it is not a star wars game, but it was also made by Pandemic (and in Zero too, I believe).

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby ggctuk » Sat Jun 11, 2016 2:47 pm

Kingpin wrote:
Teancum wrote:ggctuk is correct. We stay away from non-Star Wars games entirely. You can do that kind of work on your own, but it cannot be shown nor released here.


I had a question about Lord of the Rings Conquest. I know that it is not a star wars game, but it was also made by Pandemic (and in Zero too, I believe).


That is also EA, so I think the answer would again be no.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby Oceans14 » Sat Jun 11, 2016 2:48 pm

Teancum wrote:ggctuk is correct. We stay away from non-Star Wars games entirely. You can do that kind of work on your own, but it cannot be shown nor released here.


Got it. I figured that would be the case, but wanted to make sure. Thanks for the help.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby Isaac1138 » Fri Jul 01, 2016 9:06 pm

Since when did anyone convert Force Unleashed stuff? Although I would LOVE for someone to make a level close to one of them.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby commanderawesome » Sat Jul 02, 2016 12:17 am

Isaac1138 wrote:Since when did anyone convert Force Unleashed stuff? Although I would LOVE for someone to make a level close to one of them.

viewtopic.php?f=64&t=32221
viewtopic.php?f=29&t=32209&start=100#p525007

Also, the OP needs to be updated.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby swagmaster » Tue Aug 23, 2016 10:15 pm

update main post plz, the main post is a bit outdated because updated eulas on newer star wars games allow porting on games like tfu, however be careful of more recent games still like ea battlefront

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby ggctuk » Sun Sep 18, 2016 9:13 am

Just a bit of a query here. I know how the rule goes as far as EA Battlefront things go. How far does that stretch? Does it stretch to using official promo images and screenshots of the game for textures? I only ask because Sereja recreated several of the EA weapons recently, and he did it without ripping a single polygon or texture from Battlefront, but I believe he did mention he had used either screenshots from the game or images released through EA's website, which are downloadable, for the textures.

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Re: Copyright Rules (UPDATED: Feb 16, 2016)

Postby Kingpin » Sun Sep 18, 2016 1:24 pm

ggctuk wrote:Just a bit of a query here. I know how the rule goes as far as EA Battlefront things go. How far does that stretch? Does it stretch to using official promo images and screenshots of the game for textures? I only ask because Sereja recreated several of the EA weapons recently, and he did it without ripping a single polygon or texture from Battlefront, but I believe he did mention he had used either screenshots from the game or images released through EA's website, which are downloadable, for the textures.

I think at this point, the matter becomes so trivial that it shouldn't matter. It is a picture of a texture, that would be ridiculous if it was flagged by EA.

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