SWBF2 Glamour Shots the Third

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Re: SWBF2 Glamour Shots the Third

Postby Eggman » Fri Jul 23, 2010 9:33 pm

@Yodakid: That sky looks beautiful. :thumbs: The terrain textures...eh, not so much (they look really over-saturated to me). Still, you look to be off to a good start.

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Re: SWBF2 Glamour Shots the Third

Postby Nova Hawk » Fri Jul 23, 2010 11:07 pm

Wow Yodakid, that sky looks beautiful. The sides aren't that bad either. Looks like you've got a great map ahead of ya. Looking forward to seeing it in the WIP section.

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Re: SWBF2 Glamour Shots the Third

Postby Nihillo » Fri Jul 23, 2010 11:25 pm

kinetosimpetus wrote:
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Cool! How did you do that? I mean, Obi-wan's Soresu stance. Custom animation?

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Re: SWBF2 Glamour Shots the Third

Postby kinetosimpetus » Fri Jul 23, 2010 11:29 pm

Yep. :wink:

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Re: SWBF2 Glamour Shots the Third

Postby Yodakid » Fri Jul 23, 2010 11:57 pm

Thanks all :D

Eggman wrote:@Yodakid: That sky looks beautiful. :thumbs: The terrain textures...eh, not so much (they look really over-saturated to me). Still, you look to be off to a good start.


Yeah, added a few new ones, a quick screenshot:
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You will hear more about this map when I get home in a week.

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Re: SWBF2 Glamour Shots the Third

Postby destructo_bot » Sat Jul 24, 2010 6:40 am

@Yodakid: Wow, that map looks nice! I like the 'lots of vegetation' look, it works well on dark maps.

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Re: SWBF2 Glamour Shots the Third

Postby Sky_216 » Thu Jul 29, 2010 5:07 pm

Pics from the new (campaign) platforming section of Xavious's Torvik: Sunken City map for Last Days.
Got a (simple, effective) work around for moving platforms that you don't slide of. Currently using lilypads, will eventually use floating trash for all the moving ones.

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PS. oh and the player won't be a clone in the final version.

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Re: SWBF2 Glamour Shots the Third

Postby genaral_mitch » Fri Jul 30, 2010 2:58 pm

Hidden/Spoiler:
Image Guess what planet\battle, win a cake.

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Hidden/Spoiler:
Image Hehe... Killing spree

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Re: SWBF2 Glamour Shots the Third

Postby TK432 » Sat Jul 31, 2010 4:04 pm

Coming soon:

Hidden/Spoiler:
Image


My project for summer I just started

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Re: SWBF2 Glamour Shots the Third

Postby DarthD.U.C.K. » Sat Jul 31, 2010 5:55 pm

korriban!

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Re: SWBF2 Glamour Shots the Third

Postby Nova Hawk » Sat Jul 31, 2010 5:56 pm

TK432 wrote:Coming soon:

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My project for summer I just started
Lol, a little late for a summer project, eh? Anyway, looks cool. I like Korriban. :vader2:

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Re: SWBF2 Glamour Shots the Third

Postby RogueKnight » Sat Jul 31, 2010 7:58 pm

Nova Hawk wrote:]Lol, a little late for a summer project, eh?

Not if you aren't American.... :?

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Re: SWBF2 Glamour Shots the Third

Postby Nihillo » Sun Aug 01, 2010 1:11 am

DarthD.U.C.K. wrote:korriban!

And here I thought it was Kamino. :P

Nice promotional screenshot TK, it certainly does get people's attention.

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Re: SWBF2 Glamour Shots the Third

Postby TK432 » Sun Aug 01, 2010 8:06 am

Thanks. I'm glad you like it.

I couldn't resist showing you some more of what I've done yet:

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(I know some of the textures don't fit together, please note that these will be of course recolored)

Next pictures will show a bit of whats outside.

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Re: SWBF2 Glamour Shots the Third

Postby DarthD.U.C.K. » Sun Aug 01, 2010 9:07 am

looks great my only complaint would be that the lighting is too orange

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Re: SWBF2 Glamour Shots the Third

Postby Blade117 » Mon Aug 02, 2010 2:26 pm

Nice map, TK432. Korriban is epic. If you were to add Dark Times to your map, it would have 2 Korriban maps...

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Re: SWBF2 Glamour Shots the Third

Postby Nova Hawk » Tue Aug 03, 2010 12:30 am

Hidden/Spoiler:
Image

Luke: Well, this is.... ironic.

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Re: SWBF2 Glamour Shots the Third

Postby Blade117 » Tue Aug 03, 2010 2:40 pm

It is indeed ironic.

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Re: SWBF2 Glamour Shots the Third

Postby TK432 » Fri Aug 13, 2010 3:33 pm

Heres a pic of the outside of my korriban map

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My main reference was obviously Kotor.

I think skydome and lighning need some change. Any ideas?

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Re: SWBF2 Glamour Shots the Third

Postby Nihillo » Fri Aug 13, 2010 4:42 pm

TK432 wrote:Heres a pic of the outside of my korriban map

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My main reference was obviously Kotor.

I think skydome and lighning need some change. Any ideas?


Skydome is fine, just add some cliffs in the back of the valley, it looks like the map just abruptly ends there. The lighting coud use some change, that's true, I think it would be better if it was more "sandy", yellow-colored. Try to aim for a dark "Tatooine" look instead of "Geonosis".

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