All-Purpose Request Thread (Mk. IV)

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Re: All-Purpose Request Thread (Mk. IV)

Postby RevanSithLord » Thu Dec 08, 2016 9:57 pm

Marth8880 wrote:@RSL: These are the droi-- err, walkers you're looking for: https://sites.google.com/site/andescp/z ... ects=0&d=1 Image

(got it from this thread)


Thank you, Mr. Marth. 8)

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Re: All-Purpose Request Thread (Mk. IV)

Postby AceMastermind » Thu Dec 08, 2016 10:28 pm

Those templates are obsolete, best to just import what you need directly from the assets with ZETools. :yes:

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Re: All-Purpose Request Thread (Mk. IV)

Postby SergeantDogma » Sun Dec 11, 2016 4:11 am

Hello there,

Could someone please modify the following CWA model: http://www.mediafire.com/file/nyr76p2qg ... Phase2.rar by adding Commander Cody's shoulder antenna to Fox's shoulder:
http://www.mediafire.com/file/umc4a1j5bvk41du/cody.rar

Thanks 8)

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Re: All-Purpose Request Thread (Mk. IV)

Postby Deviss » Mon Dec 12, 2016 8:23 pm

SergeantDogma wrote:Hello there,

Could someone please modify the following CWA model: http://www.mediafire.com/file/nyr76p2qg ... Phase2.rar by adding Commander Cody's shoulder antenna to Fox's shoulder:
http://www.mediafire.com/file/umc4a1j5bvk41du/cody.rar

Thanks 8)

do you want cwa style or bf2 hd style clone commander Fox Phase 2 ?? :)

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Re: All-Purpose Request Thread (Mk. IV)

Postby SergeantDogma » Wed Dec 14, 2016 2:02 pm

Deviss wrote:
SergeantDogma wrote:Hello there,

Could someone please modify the following CWA model: http://www.mediafire.com/file/nyr76p2qg ... Phase2.rar by adding Commander Cody's shoulder antenna to Fox's shoulder:
http://www.mediafire.com/file/umc4a1j5bvk41du/cody.rar

Thanks 8)

do you want cwa style or bf2 hd style clone commander Fox Phase 2 ?? :)


CWA style please, thanks for the help sir :)

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Re: All-Purpose Request Thread (Mk. IV)

Postby MissingTexture » Wed Dec 14, 2016 6:30 pm

I'm having an issue with Deviss' Republic Heroes Captain Rex, every time I port it, into Softimage, these pieces disappear and in .msh viewer this is how it looks like. I was wondering if anybody could fix this for me and also flip the parts onto the proper side, I'd appreciate it greatly :D

Hidden/Spoiler:
Image


https://www.dropbox.com/sh/wg32ztqws051 ... 8ikxa?dl=0

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Re: All-Purpose Request Thread (Mk. IV)

Postby Oceans14 » Sat Dec 17, 2016 12:55 pm

Could somebody do me a favor and upload the tat2_main_2 texture? I kinda messed up and colorized the original one a few months back :oops:

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Re: All-Purpose Request Thread (Mk. IV)

Postby DylanRocket » Sat Dec 17, 2016 2:32 pm

Oceans14 wrote:Could somebody do me a favor and upload the tat2_main_2 texture? I kinda messed up and colorized the original one a few months back :oops:


Here you go: http://www.mediafire.com/file/j0o6omqd2 ... main_2.tga

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Re: All-Purpose Request Thread (Mk. IV)

Postby Umbra » Tue Dec 20, 2016 2:35 pm

Greetings. This is my first post and I do believe I'm in the right place for it. I am looking for a couple of assets from the Fest map in the Dark Times mod for Star Wars Battlefront 2, the first of which is the AT-PT. The second is the static turret emplacement. I have not had much luck finding the original modeler of these items so if anyone has them or can link me to the original modeler so that I may ask personally, it would be greatly appreciated. On a personal note, I grew up with Star Wars Rogue Squadron 64 and this AT-PT is beautiful.

ImageImage

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Re: All-Purpose Request Thread (Mk. IV)

Postby MissingTexture » Tue Dec 20, 2016 10:22 pm

If anybody still has the clean endor bunker tga, I would really appreciate it!

The original link is down for me

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Re: All-Purpose Request Thread (Mk. IV)

Postby Maveritchell » Tue Dec 20, 2016 11:31 pm

Umbra wrote:I have not had much luck finding the original modeler of these items so if anyone has them or can link me to the original modeler so that I may ask personally, it would be greatly appreciated.


Welcome to GT, Umbra! I have bad news for you, unfortunately. I know the guy who modeled those, and he's not keen on releasing his models. You probably won't have any luck asking for them.

I believe FragMe may have made an alternate AT-PT you could use, however.

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Re: All-Purpose Request Thread (Mk. IV)

Postby DeputyDropshot » Fri Dec 30, 2016 12:30 am

Hey, is there a possibility that someone could make a kitbash of Anakin and Obi-Wan in clone armor?

Like the original 2003 Clone Wars. I know Anakin didn't wear any in the series but I think it would look pretty great.


The plan is to make a map set that has both 501st and 212th working on joint operations and the maps will alternate between Anakin and Obi-Wan as the heroes.

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Re: All-Purpose Request Thread (Mk. IV)

Postby Anakin » Tue Jan 03, 2017 7:05 am

My XSI is currently broken and i need a test mesh for my Viewer.

Hidden/Spoiler:
Image


I need 2 cones positioned as shown above (rotated into x/y plane and then rotate one of them 90°). And important, the green one needs to be the child of the red one (they don't need UV, or Color or anything).

I need to find out how the child parent relationship is:

1) translate parent
2) translate child
3) rotate parent
4) rotate child

or
1) translate parent
2) translate child
3) rotate child

or anything else.

this is definite wrong:
1) translate parent
2) rotate parent
3) translate child
4) rotate child

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Re: All-Purpose Request Thread (Mk. IV)

Postby ARCTroopaNate » Wed Jan 11, 2017 2:39 am

If someone could convert this ishi tib model to battlefront I would be eternally grateful.

https://www.dropbox.com/sh/w3tmd3ye1mtx ... K_vsa?dl=0

Thanks!!

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Re: All-Purpose Request Thread (Mk. IV)

Postby CdtFox » Sat Jan 21, 2017 1:51 pm

I'm searching for someone who wants to help me with custom sounds, from sound effect to music/theme. His main job will be to munge sounds, I don't have enough time to do it myself or enough skills. If you are interested, please send me a PM or a message via steam. :D

Thanks for reading guys and have a good day!

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Re: All-Purpose Request Thread (Mk. IV)

Postby darthhalv » Sun Jan 22, 2017 6:38 am

Does anyone have a "useforce" animation for the right hand they would like to share? Or if someone would be inclined to make one. Or does it exist something like that already?

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Re: All-Purpose Request Thread (Mk. IV)

Postby ggctuk » Mon Jan 23, 2017 9:07 am

I'm doing a 'remaster' of the stock Cloud City now I have some of the SWBF3 textures but I'm encountering problems exporting one of the buildings. Can somebody please convert bes2_bldg_chamber_exit.msh into obj format? I've tried but I hit an unexpected error that crashes Mod Tool.

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Re: All-Purpose Request Thread (Mk. IV)

Postby MissingTexture » Mon Jan 23, 2017 10:49 am

If somebody could send me the textures from the Cato Neimoidia map from Free Radicals game, I would appreciate that very much!

Just trying to work on my own version, of it and some of the premade textures would help me out.

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Re: All-Purpose Request Thread (Mk. IV)

Postby BF2-Master » Thu Jan 26, 2017 9:22 pm

I need someone to polish a skin for me. It's basically ninety percent done. The alpha is really the problem, and a spot here and there. Basic touch-up though. Meant to do it myself but haven't had the time lately and it's not my area of expertise.

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Re: All-Purpose Request Thread (Mk. IV)

Postby MissingTexture » Tue Jan 31, 2017 1:40 am

Any chance somebody could animate a Nu Class Attack Shuttle for me using the imperial landing craft animation?

I have the model ready, just need somebody to help me out with animating it for me

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