How to make thick fog?
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How to make thick fog?
I'm using the Dagobah fog, and just wondering, how do I make it thicker? I want to make it harder to see, because then it fits my map better. Thanks
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- Command Sergeant Major
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Re: How to make thick fog?
Try setting ParticleDensity(60.0) to a higher value. You can also increase ParticleSize if you want.
But if you're using the dag1_prop_mist.odf then I think you can increase NumParticles or decrease the MaxDistance (I'm not sure about the last two. Try playing
around with the values and see what happens)
But if you're using the dag1_prop_mist.odf then I think you can increase NumParticles or decrease the MaxDistance (I'm not sure about the last two. Try playing
around with the values and see what happens)
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- Resistance Leader
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Re: How to make thick fog?
Try putting this in your .fx file if you want thick fog throughout your entire map:
(You'll need fluffy.tga from here: https://www.dropbox.com/s/x8cnfd3j5a5eg63/fluffy.tga )
Code: Select all
Effect("FogCloud")
{
Enable(1);
Texture("fluffy");
Range(0.0, 200.0);
Color(218, 222, 230, 245);
Velocity(1.0, 0.0);
Rotation(0.01);
Height(40.0);
ParticleSize(90.0);
ParticleDensity(235.0);
}
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- Sith
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Re: How to make thick fog?
Hm..I thought the fluffy.tga were in dataXXX/ common/ effects (or in msh).
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- Resistance Leader
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Re: How to make thick fog?
Ah, that's where it was? You can use that one, too; I couldn't find it in the stock assets (I was only looking in the world assets directory) so I just included the one I use with PIO, which is the same one.