Adding a side/unit to shipped maps? [Solved]

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Jawa26
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Re: Adding a side/unit to shipped maps?

Post by Jawa26 »

You are a hero!!!

Everything works fine now.
Now I only have to give my soldiers names.
Can you tell me how do do that 0r is there a tutorial for that?
Same thing for the selection screen.
Can I use the addme lua for any map where I want my Black Sun side?
Is it possible to have dc: 2 times?
example:dc:SIDE\\all and dc:SIDE\imp

offtopic questions
Are there still many people active in this forum?
Are you a expirenced modder? I am asking because you managed to help me in only
2 posts.
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commanderawesome
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Re: Adding a side/unit to shipped maps?

Post by commanderawesome »

Jawa26 wrote: Now I only have to give my soldiers names.
Can you tell me how do do that 0r is there a tutorial for that?
Same thing for the selection screen.
There is a tutorial here:
It works the same way for both games.
Jawa26 wrote: Can I use the addme lua for any map where I want my Black Sun side?
You can add more than one map in a single addme.lua.
Jawa26 wrote: Is it possible to have dc: 2 times?
example:dc:SIDE\\all and dc:SIDE\imp

As many times as you want/need. It's done all the time.
Jawa26 wrote: offtopic questions
Are there still many people active in this forum?
Yes. Though not as many as before.
Jawa26 wrote: Are you a expirenced modder? I am asking because you managed to help me in only
2 posts.

Jawa26
Yes he is. I know a lot, but I wouldn't call myself "experienced" just yet.
Jawa26
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Re: Adding a side/unit to shipped maps? [Solved]

Post by Jawa26 »

It looks like I am blind I cant find the tutorial .
Can you give me a link please?

And something else, do you know where I can find a (well explained)tutroial on creating models for brand new units?
Do you maybe also know where I can find a tutorial on how to create all the files that a unit requires?
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Re: Adding a side/unit to shipped maps? [Solved]

Post by Noobasaurus »

Localizing tutorials: http://www.gametoast.com/viewtopic.php?t=971
http://www.gametoast.com/viewtopic.php?f=27&t=3806

And for modeling question you'll best be looking in here: viewforum.php?f=36

This tutorial goes over how to create a custom side and all the files you'll need: http://www.gametoast.com/viewtopic.php?f=27&t=12729
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Re: Adding a side/unit to shipped maps? [Solved]

Post by commanderawesome »

Lol sorry, I forgot to add that to my post.
Jawa26
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Re: Adding a side/unit to shipped maps? [Solved]

Post by Jawa26 »

Thank you to both of you!

I got one more thing to ask, then I am good to go with creating Battlefront 4 =).
I know this is explained in a tutorial here:http://www.gametoast.com/viewtopic.php?f=27&t=12729
but when ever I add a new unit to the standart ones the all of the other units are messed up.

What I am trying to ask is ,is there a tutorial or does anyone know how it was done in BFX?
I created the jedi order side with and replaced the standart ones with my ones but I want to add more.
I want to add them in a logical order but whenever I do that all other units are messed up and game
is crashing.

If you need more information just ask=)
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Re: Adding a side/unit to shipped maps? [Solved]

Post by JimmyAngler »

Jawa26 wrote:What I am trying to ask is ,is there a tutorial or does anyone know how it was done in BFX?
I created the jedi order side with and replaced the standart ones with my ones but I want to add more.
I want to add them in a logical order but whenever I do that all other units are messed up and game
is crashing.
Did you do this?
Hidden/Spoiler:
[code]Now if you could replace one of the normal unit’s with yours, but I’ll teach you how to add a new one, incase you don’t want to replace anyone, and hurt a trooper's feelings.

Under the SetHeroClass part, add this:

AddUnitClass(IMP, "pms_inf_supr_troopr",1,4)

This will add your unit under the Imperial side’s line up.

So now you’ve got this:
[IMG]http://i96.photobucket.com/albums/l193/ ... /tut11.jpg[/IMG]
Good? Good.
[/code]
Jawa26
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Re: Adding a side/unit to shipped maps? [Solved]

Post by Jawa26 »

Yep I did that and I fixed it myself.
I found a different way which works perfectly fine.
Thank you for your helping though.
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