How to create custom voiceovers?

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
swgaming1015
Recruit Womprat Killer
Posts: 10
Joined: Sat Jun 11, 2016 6:34 am
Projects :: Malastare Plains
Games I'm Playing :: Battlefront RDR GTA
xbox live or psn: PSN: swgaming1015

How to create custom voiceovers?

Post by swgaming1015 »

I can add new custom sounds easily but when I use the same method to add voiceovers I don't have the same success. Here's how I'm trying to change the republic death voiceover.

1. Put clonedeath.wav in "effects".

2. Put "effects\clonedeath.wav -resample xbox 22050 pc 22050" in my .asfx.

3. Put this in my .snd:

SoundProperties()
{
Name("clonedeath");
Group("rep_vo");
Inherit("pain_chatter_template");
PlayInterval(0.0);
PlayIntervalDev(0.0);
PlayProbability(1.0);
SampleList()
{
Sample("clonedeath", 1.0);

}
}

4. And lastly reference "clonedeath" in rep_inf_default:

[Properties]

HurtSound = "rep_inf_com_chatter_wound"
DeathSound = "clonedeath"


This method doesn't seem to work for me. Am I supposed to change voiceovers through a different method to how I change sound effects?

Thanks.
Post Reply