How to stop enemies to walk through an allied shield?
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- 2nd Lieutenant
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How to stop enemies to walk through an allied shield?
I've never tried this before, but does anybody know if it's possible to block enemies from passing through an allied shield?
- Lorul1
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Re: How to stop enemies to walk through an allied shield?
I’m not 100% sure what you mean by this can you reexplain ? If this helps at all though sometimes I will change they AI type for certain teams from SOILDER to something like HOVER and then give them there own barriers and paths. So if you set the enemy’s to HOVER then make a barrier around whatever shield you have set up so that HOVER can not cross you should be good to go
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Re: How to stop enemies to walk through an allied shield?
The properties for the shield should be like: No collision for allied team and collision for the enemy team.Lorul1 wrote:I’m not 100% sure what you mean by this can you reexplain ? If this helps at all though sometimes I will change they AI type for certain teams from SOILDER to something like HOVER and then give them there own barriers and paths. So if you set the enemy’s to HOVER then make a barrier around whatever shield you have set up so that HOVER can not cross you should be good to go
- Teancum
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Re: How to stop enemies to walk through an allied shield?
The best you can do is the workaround mentioned above. Setting the enemy types in the odf to a different class than Soldier you can block them out
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- 2nd Lieutenant
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Re: How to stop enemies to walk through an allied shield?
That's mean, I've to change the com_inf_default?Teancum wrote:The best you can do is the workaround mentioned above. Setting the enemy types in the odf to a different class than Soldier you can block them out
But I can't find the the com_inf_default.odf
All I can find is com_jedi_default.odf and com_hero_default.odf
But wait com is default for all units, right?
Maybe, that's means I've to put it like this:
Exsample: imp_inf_default.odf
Hidden/Spoiler: