Debris in space battles

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chubby

Debris in space battles

Postby chubby » Sun Nov 06, 2005 9:48 pm

When you blow up a firgate in a space battle, How can I make the debris never go away? I think it would be cool to have the debris as an obstacle to fly throught after you blow up a frigate, especailly the cis frigate.

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RE: Debris in space battles

Postby RevanSithLord » Mon Nov 07, 2005 12:43 am

That would be awesome. It would make the game more authentic. I mean, come on, if a sub was blown away underwater, for instance, you wouldn't see it's carcus disappear right in front of you. If ya know what I mean. And when the frigates blow up in space, they should mod it where there are burn marks on the places where it tore apart. Plus holes... I think.

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RE: Debris in space battles

Postby Leviathan » Mon Nov 07, 2005 2:05 pm

Nevertheless, I guess all those additional details will need much more memory than usual....

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Postby Raptor522 » Mon Nov 07, 2005 8:24 pm

Translation for slower people with slower computers: It would probably cause lag from hell.

deathmaster

Postby deathmaster » Mon Nov 07, 2005 8:45 pm

I am not a modder, and i have no knowledge of modding, so this may not work, but is an idea. Go into the game data or whatever, and find the Thing that keeps the asteroids in space(this may not work, because they may be classified as opbjects on the ground in space) then, copy it and paste it somewhere in The debri section for the frigite. Like i said, this probably won't work, but heck, it might too

RDST

Postby RDST » Mon Nov 07, 2005 11:03 pm

its not a bad idea but the debris from when a frigate blows up is not bit mapped (so you can fly right through it) also it would lag the hell out of most computers (even higher end ones)

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