Glamour Skins to the 9s

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Re: Glamour Skins to the 9s

Postby Delta-1035 » Thu Oct 27, 2016 7:36 am

Old Republic Jungle Trooper
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based on this:
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Re: Glamour Skins to the 9s

Postby ARCTroopaNate » Thu Oct 27, 2016 11:05 am

Nice work Delta.

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Re: Glamour Skins to the 9s

Postby thelegend » Thu Oct 27, 2016 1:16 pm

Looking great :thumbs:

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Re: Glamour Skins to the 9s

Postby commanderawesome » Thu Oct 27, 2016 2:23 pm

Good job, man!

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Re: Glamour Skins to the 9s

Postby Delta-1035 » Mon Nov 14, 2016 7:54 pm

Some of the new stuff that is coming for TOR "remastered"

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Re: Glamour Skins to the 9s

Postby Kingpin » Mon Nov 14, 2016 8:20 pm

Excellent work, Delta! This mod keeps getting better and better :)

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Re: Glamour Skins to the 9s

Postby Deviss » Tue Nov 15, 2016 4:32 am

wow cool skins better and better :D

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Re: Glamour Skins to the 9s

Postby AQT » Sat Nov 19, 2016 6:00 pm

How a proper specular/normal map looks in-game:
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Source:
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Re: Glamour Skins to the 9s

Postby Anakin » Sun Nov 20, 2016 6:58 am

:shock:, just :shock:

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Re: Glamour Skins to the 9s

Postby Kingpin » Sun Nov 20, 2016 2:29 pm

Great work, AQT. This is a great example of fine tuning Battlefront 2 and not just throwing in high-res textures and high-poly models. Excellent work :thumbs:

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Re: Glamour Skins to the 9s

Postby RevanSithLord » Fri Dec 09, 2016 8:42 pm

It wasn't too incredibly difficult, but I went off of Ralph McQuarrie's concept art of the A-wing (which eventually the producers of Star Wars Rebels utilized for their early A-wing schemes). Hope you guys like it!

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Here's the picture I went off of!

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Re: Glamour Skins to the 9s

Postby Marth8880 » Fri Dec 09, 2016 10:07 pm

Looks great RSL! :thumbs: My only issue with it is the strength of the blue. Yours is much stronger than the source.


Yours:

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Re: Glamour Skins to the 9s

Postby RevanSithLord » Fri Dec 09, 2016 11:39 pm

Yeah, I was going to tone it down a bit. Thanks for that! I'll post new screens after I've fixed it.

You're definitely right, it does look much better now.
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Thanks, Marth!

New green schemed RZ-1 A-wing from the same Phoenix Squadron!

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Re: Glamour Skins to the 9s

Postby Delta-1035 » Sun Dec 18, 2016 7:44 pm

Thanks to icemeber & RevanSithLord for the model, I am finally able to make a cool shoretrooper skin:
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Re: Glamour Skins to the 9s

Postby RevanSithLord » Fri Dec 23, 2016 3:08 pm

Delta-1035 wrote:Thanks to icemeber & RevanSithLord for the model, I am finally able to make a cool shoretrooper skin:
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Very nice work, Delta!

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Re: Glamour Skins to the 9s

Postby Delta-1035 » Thu Jan 05, 2017 3:22 pm

I've finally made a death trooper skin that looks good to me, thanks again to icemeber&RevanSithLord for the model
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Re: Glamour Skins to the 9s

Postby ggctuk » Thu Jan 05, 2017 3:31 pm

Looking very good there, Delta!

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Re: Glamour Skins to the 9s

Postby RevanSithLord » Fri Jan 06, 2017 8:57 pm

Hey Delta! That's an amazing reskin of our model. Mind sending that skin to me? Credits will be given if I use it. I'm already using SkinnyODST's movie accurate Shoretrooper skin - and the map I'm making of Scarif could use a more accurate Death Trooper skin. I think I might have to talk to Icemember about specular maps, because every use I've seen of them have been impressive.

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Re: Glamour Skins to the 9s

Postby PilotHawk » Tue Jan 10, 2017 10:09 am

Great skins Delta :thumbs:

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Re: Glamour Skins to the 9s

Postby ggctuk » Sun Feb 19, 2017 5:47 pm

I decided to redo the texturing on the stock AT-AT, and modify the meshes. I chose the Pinball AT-AT's texture because the SWBF3 AT-AT texture did not suit my purposes (and is much more divided for the higher-poly AT-AT than the Pinball texture).

First thing I learned is that not all the meshes were going to fit so I had to replace the 'pelvis', upper legs, feet and head guns with the meshes from the Pinball AT-AT. Everything else is stock, or modified from the stock AT-AT. I also altered the head scale as the stock AT-AT's head is too tall. But the result looks a heck of a lot better than the stock AT-AT.

The one on the left is the stock AT-AT, and the one on the right is my modified AT-AT.

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Just goes to show that mesh detail is not needed to make a model look good.

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