Any definite date yet?

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UnaidedCoder

Any definite date yet?

Postby UnaidedCoder » Tue Jan 03, 2006 2:49 pm

For the mod tools?

-=Sithicalohiny=-

RE: Any definite date yet?

Postby -=Sithicalohiny=- » Tue Jan 03, 2006 2:54 pm

No, but we think it is 6 Jan.

Alpha

RE: Any definite date yet?

Postby Alpha » Tue Jan 03, 2006 2:54 pm

No, but Jan. 6 is mentioned.

theguarder

RE: Any definite date yet?

Postby theguarder » Tue Jan 03, 2006 2:57 pm

I herard the 6th to, but i think we need a patch first to add the maps...

Dvondrake

RE: Any definite date yet?

Postby Dvondrake » Tue Jan 03, 2006 7:08 pm

..Why would we need two maps before we can use mod tools? o.0

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RE: Any definite date yet?

Postby Jawa_Killer » Tue Jan 03, 2006 7:49 pm

cause of the "addon" folder?

sawyerdk9

RE: Any definite date yet?

Postby sawyerdk9 » Tue Jan 03, 2006 8:19 pm

who says that it will be anything like swbf1 though? that is my biggest fear that the tools will be completly different from the last ones, but it will just take time to learn.

dipstick555

RE: Any definite date yet?

Postby dipstick555 » Tue Jan 03, 2006 9:02 pm

that would suck

Trans

RE: Any definite date yet?

Postby Trans » Tue Jan 03, 2006 9:35 pm

I hope they are the same and just add on more to it since I already know how to map for BF1

Alpha

RE: Any definite date yet?

Postby Alpha » Tue Jan 03, 2006 11:11 pm

I hope they have a more user firendly interface. They could make editors for the LUA and other things, as well, that would be nice.

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Re: RE: Any definite date yet?

Postby -_- » Wed Jan 04, 2006 12:07 am

sawyerdk9 wrote:who says that it will be anything like swbf1 though? that is my biggest fear that the tools will be completly different from the last ones, but it will just take time to learn.


Actually, I'm pretty sure there are TONS of stuff to learn. For example, the diffrent game modes, objectives, objective time limits, weapon capabilities... you know.

Missing Jedi Admin
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Re: RE: Any definite date yet?

Postby Leviathan » Wed Jan 04, 2006 4:18 pm

Alpha wrote:I hope they have a more user firendly interface. They could make editors for the LUA and other things, as well, that would be nice.

I don't think Pandemic Studios has planned on releasing their own "Visual Studio" intended to program in LUA language... (Moreover, scripts based on it can be opened in Notepad !) However, you can start getting more informations about it on its official web-site... (It might help...)

Dvondrake

Re: RE: Any definite date yet?

Postby Dvondrake » Wed Jan 04, 2006 7:28 pm

sawyerdk9 wrote:who says that it will be anything like swbf1 though? that is my biggest fear that the tools will be completly different from the last ones, but it will just take time to learn.

I havent even used the BF1 tools, so either way is good for me :P

dipstick555

RE: Re: RE: Any definite date yet?

Postby dipstick555 » Wed Jan 04, 2006 8:32 pm

no! you'll curse it!!!

Lord-Bandu

RE: Re: RE: Any definite date yet?

Postby Lord-Bandu » Wed Jan 04, 2006 8:39 pm

Jan 6th may still be the date. Official releases are usually on a friday arnt they?


The game still uses ODF texts so Im betting they will be pretty similar. Lookin forward to making objective based maps .... itll even be possible to make our own single player campaign mappacks :) (hopefully)

Postulio

RE: Re: RE: Any definite date yet?

Postby Postulio » Wed Jan 04, 2006 9:28 pm

yea, more campaigns would be awesome with custom built maps. :D

Missing Jedi Admin
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Re: RE: Re: RE: Any definite date yet?

Postby Leviathan » Sat Jan 07, 2006 1:10 pm

Lord-Bandu wrote:[...] it'll even be possible to make our own single player campaign mappacks :) (hopefully)

Is it a personal wish or a real fact, Bandu' ? :| (It'd be a great feature if it was the case...)

Lord-Bandu

RE: Re: RE: Re: RE: Any definite date yet?

Postby Lord-Bandu » Sat Jan 07, 2006 1:37 pm

Well , Im basically saying it might be possible to make objective based maps (like the ones in SP where you have to destroy turrets then collect a crystal etc) and then kinda make a story out of the maps when played in order.

eg. map 1 space map .... a number of objectives to bring about the destruction of a planets defensive fleet.

map 2..... atmospherical flyer map ...... do this ,do that blah blah blah

map 3 ..... infantery ground map .....take out defensive positions and attack enemy base.



it all depends whether it is possible to edit the objectives from the game (basically type in what you like) ..... I dont see why it shouldnt work. Obviously you wont have the Jango actor guy sayin stuff tho ;)

dipstick555

RE: Re: RE: Re: RE: Any definite date yet?

Postby dipstick555 » Sat Jan 07, 2006 4:48 pm

that would make making maps 10 times longer

OGEB1103

RE: Re: RE: Re: RE: Any definite date yet?

Postby OGEB1103 » Sat Jan 07, 2006 4:55 pm

Yeah, but they would be 10 times better(i reckon) :D

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