Modifying Stock Maps [Solved]

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Triforce919
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Modifying Stock Maps [Solved]

Post by Triforce919 »

Hey guys, I decided to learn the process of taking a stock map and changing a few things. I am however running into an issue. I'm pretty sure I'm leaving out a step in the process, but I created a new project in visual munge, and imported the world, side, and script files for Mygeeto. I edited the mission req to include the default gamemodes for the map (conquest and CTF) but when I attempt to play the map I get an error (FATAL Could not open MISSION\FMOc_con.lvl). The "FMO" is the name of my project. Basically it appears to be trying to play the gamemode that visual munge setup, and not the one I imported. Any insight would be greatly appreciated.

Thanks,

EDIT:
After looking around I discovered a tutorial which was very helpful, I ended up renaming the imported gamemodes to the project's naming style, and everything worked.

Tutorial I used:
http://www.gametoast.com/viewtopic.php?f=27&t=8519
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