Hey guys, I decided to learn the process of taking a stock map and changing a few things. I am however running into an issue. I'm pretty sure I'm leaving out a step in the process, but I created a new project in visual munge, and imported the world, side, and script files for Mygeeto. I edited the mission req to include the default gamemodes for the map (conquest and CTF) but when I attempt to play the map I get an error (FATAL Could not open MISSION\FMOc_con.lvl). The "FMO" is the name of my project. Basically it appears to be trying to play the gamemode that visual munge setup, and not the one I imported. Any insight would be greatly appreciated.
Thanks,
EDIT:
After looking around I discovered a tutorial which was very helpful, I ended up renaming the imported gamemodes to the project's naming style, and everything worked.
Tutorial I used:
http://www.gametoast.com/viewtopic.php?f=27&t=8519
Modifying Stock Maps [Solved]
Moderator: Moderators
-
- Private Recruit
- Posts: 28
- Joined: Mon Aug 01, 2016 4:10 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: USA