Help adding a Clone Wars era to Hoth [Solved]

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
CdtFox
2nd Lieutenant
2nd Lieutenant
Posts: 379
Joined: Wed Feb 17, 2016 8:51 am
Projects :: BUC and Designated Days
Games I'm Playing :: SWBF2+EAW+Subnautica
xbox live or psn: No gamertag set
Location: France
Contact:

Help adding a Clone Wars era to Hoth [Solved]

Post by CdtFox »

So i built a new hot.lvl adding several CW vehicles from the stock game, I'm essentialy taking assets from Geonosis. Every modifications are done in the "conquest" layer.

I created a new script, unfortunately its isn't working anymore :o

the map load fine but evrything is black like if there were no levels. Here is the error I got:

Code: Select all

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to perform arithmetic on a nil value
stack traceback:
	(none): in function `AddCommandPost'
	(none): in function `ScriptPostLoad'
I'm not sure about what i did wrong :?

Thanks for reading :)

EDIT

Nevermind i fixed the issue
Post Reply