Foliage causing map to crash during loading?[SOLVED]

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EverlastingRoses
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Foliage causing map to crash during loading?[SOLVED]

Post by EverlastingRoses »

So, I've gone through the search functions and the forum posts that concern the .prp file and foliage, and I'm having an issue.

The issue is that after placing down foliage using the respective tool to do so and munging, I try to load up the map only to have it crash during the loading process. I've gone through my .prp for the world and checked that my folders had the correct .msh and .odf files.

Not too sure what I did wrong.

[SOLVED]

- Turns out what had caused the crash was that I had kept:

TreeLine()
{
Path("jungle1")
{
Distance(28);
BorderOdf("end_prop_treebill.odf");
}
}


- In the .prp file while it was not being used properly!
Last edited by EverlastingRoses on Fri Jul 07, 2017 3:14 pm, edited 1 time in total.
ARCTroopaNate
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Re: Foliage causing map to crash during loading?

Post by ARCTroopaNate »

Could you post your error log please??
EverlastingRoses
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Joined: Thu Jun 08, 2017 12:20 am
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Re: Foliage causing map to crash during loading?

Post by EverlastingRoses »

ARCTroopaNate wrote:Could you post your error log please??

Sure thing!
Hidden/Spoiler:
ERROR[levelpack shell.req]:Input file shell.req does not exist. [continuing]
1 Errors 0 Warnings

soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\AI1COM474.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\all_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\AI1COM474.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\all_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\all_unit_vo_quick.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\all_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\AOCOM0069.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\all_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\AOCOM0069.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\all_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\all_unit_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\all_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\CI1COM527.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\cis_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\CI1COM527.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\cis_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\cis_unit_vo_quick.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\cis_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\COCOM0076.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\cis_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\COCOM0076.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\cis_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\cis_unit_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\cis_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\cor\streams\Objective_VO\ROCOR0006.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\cor_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\cor\streams\Objective_VO\ROCOR0006.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\cor_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\cor_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\cor_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\mxCISCor01_Act01_lp.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\cw_music.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\mxCISCor01_Act01_lp.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\cw_music.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\cw_music.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\cw_music.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\dea\streams\Objective_VO\IODEA0010.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\dea_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\dea\streams\Objective_VO\IODEA0010.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\dea_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\dea_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\dea_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\desert_battlechatter_vo\jawa_01.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\des_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\desert_battlechatter_vo\jawa_01.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\des_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\des_unit_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\des_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\fel\streams\Objective_VO\ROFEL0005.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\fel_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\fel\streams\Objective_VO\ROFEL0005.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\fel_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\fel_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\fel_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\gamorian_guard_battlechatter_vo\gamoreanGuard_01.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\gam_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\gamorian_guard_battlechatter_vo\gamoreanGuard_01.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\gam_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\gam_unit_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\gam_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\mxAllDag01_Amb01_lp.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\gcw_music.stm
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\mxAllDag01_Amb01_lp.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\gcw_music.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\gcw_music.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\gcw_music.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\geo\streams\Objective_VO\ROGEO0011.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\geo_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\geo\streams\Objective_VO\ROGEO0011.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\geo_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\geo_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\geo_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\ui_objComplete_1.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\global_vo_quick.stm
soundflmunge.exe : Error : Unable to open file streams\ui_objComplete_1.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\global_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\global_vo_quick.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\global_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\global_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\global_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\global_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\global_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\gungan_battlechatter_vo\GI1COM007.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\gun_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\gungan_battlechatter_vo\GI1COM007.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\gun_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\gun_unit_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\gun_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\hot\streams\Objective_VO\CVHOT0004.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\hot_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\hot\streams\Objective_VO\CVHOT0004.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\hot_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\hot_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\hot_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\II1COM751.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\imp_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\II1COM751.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\imp_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\imp_unit_vo_quick.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\imp_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\IOCOM0078.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\imp_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\IOCOM0078.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\imp_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\imp_unit_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\imp_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\kam\streams\Objective_VO\IOKAM0002.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\kam_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\kam\streams\Objective_VO\IOKAM0002.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\kam_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\kam_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\kam_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\kas\streams\Objective_VO\ROKAS0001.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\KAS_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\kas\streams\Objective_VO\ROKAS0001.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\KAS_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\KAS_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\KAS_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\mus\streams\Objective_VO\IOMUS0001.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\mus_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\mus\streams\Objective_VO\IOMUS0001.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\mus_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\mus_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\mus_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\myg\streams\Objective_VO\ROMYG0001.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\myg_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\myg\streams\Objective_VO\ROMYG0001.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\myg_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\myg_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\myg_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\nab\streams\Objective_VO\IONAB0013.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\nab_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\nab\streams\Objective_VO\IONAB0013.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\nab_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\nab_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\nab_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\pol\streams\Objective_VO\IOPOL0001.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\pol_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\pol\streams\Objective_VO\IOPOL0001.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\pol_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\pol_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\pol_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\RI1COM628.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\rep_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\RI1COM628.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\rep_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\rep_unit_vo_quick.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\rep_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\ROCOM0066.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\rep_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\ROCOM0066.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\rep_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\rep_unit_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\rep_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\spa\streams\Objective_VO\IOSB50028.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\spa1_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\spa\streams\Objective_VO\IOSB50028.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\spa1_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\spa1_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\spa1_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\tan\streams\Objective_VO\IOTAN0001.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\tan_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\tan\streams\Objective_VO\IOTAN0001.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\tan_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\tan_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\tan_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\uta\streams\Objective_VO\ROUTA0020.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\uta_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\uta\streams\Objective_VO\ROUTA0020.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\uta_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\uta_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\uta_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_babyCry_01.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\wok_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_babyCry_01.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\wok_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\wok_unit_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\wok_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_die_07.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\wok_vo_quick.stm
soundflmunge.exe : Error : Unable to open file streams\wookiee_battlechatter_vo\crtr_wookiee_die_07.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\wok_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\wok_vo_quick.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\wok_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\yav\streams\Objective_VO\IOYAV0008.wav - while munging D:\Music\ModTools\data_FFF\Sound\global\yav_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\yav\streams\Objective_VO\IOYAV0008.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\global\yav_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\global\yav_objective_vo_slow.stm - while munging D:\Music\ModTools\data_FFF\Sound\global\yav_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file effects\whooshl3.wav - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to open file effects\whooshl3.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\shell\shell.sfx - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to open file streams\shell_closing.wav - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell_music.stm
soundflmunge.exe : Error : Unable to open file streams\shell_closing.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell_music.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\shell\shell_music.stm - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell_music.stm
soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell_vo.stm
soundflmunge.exe : Error : Unable to open file ..\global\effects\crtr_wookiee_chatter_01.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell_vo.stm
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\shell\shell_vo.stm - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell_vo.stm
soundflmunge.exe : Error : Unable to open file streams\ui_amb_cis_CtrlShip_lp_fnt.wav - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell_ui.st4
soundflmunge.exe : Error : Unable to open file streams\ui_amb_cis_CtrlShip_lp_fnt.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell_ui.st4
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\shell\shell_ui.st4 - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell_ui.st4
soundflmunge.exe : Error : Unable to open file D:\Music\ModTools\data_FFF\Sound\shell\effects\whooshl3.wav - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to open file D:\Music\ModTools\data_FFF\Sound\shell\effects\whooshl3.wav, format may be invalid - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to read file list D:\Music\ModTools\data_FFF\Sound\shell\shell.sfx - while munging D:\Music\ModTools\data_FFF\Sound\shell\shell.sfx
Edit: Although this is a consistent error log I get from audio, which I have never had an issue with when running the map previously. I've also tried using the BF2_Modtools debugger application and... am unsure how to launch my map using it as the window cuts off all the bottom options on instant action.

Running Windows 10
ARCTroopaNate
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Re: Foliage causing map to crash during loading?

Post by ARCTroopaNate »

For future reference, generally when people talk about the error log they're referring to the log generated from the debugger, the munge log generally refers to what you posted.

What screen resolution are you running??
EverlastingRoses
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Re: Foliage causing map to crash during loading?

Post by EverlastingRoses »

ARCTroopaNate wrote:For future reference, generally when people talk about the error log they're referring to the log generated from the debugger, the munge log generally refers to what you posted.

What screen resolution are you running??
Ohhh, ok thank you for clarifying that!

I'm running at 1366 768!
ARCTroopaNate
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Re: Foliage causing map to crash during loading?

Post by ARCTroopaNate »

No problem! The resolution might be an issue, I poked around a little and couldn't find it, but I'm pretty sure someone figured out how to get the debug version into full screen. I'd search the forums and hopefully you'll find it!
EverlastingRoses
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Re: Foliage causing map to crash during loading?

Post by EverlastingRoses »

ARCTroopaNate wrote:No problem! The resolution might be an issue, I poked around a little and couldn't find it, but I'm pretty sure someone figured out how to get the debug version into full screen. I'd search the forums and hopefully you'll find it!

Mkay!! Thank you again!
ARCTroopaNate
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Re: Foliage causing map to crash during loading?

Post by ARCTroopaNate »

No problem!! Good luck!
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