EDIT
Here's my BFront2.log report after trying to run a game after munging the stock files:
Hidden/Spoiler:
[code]Opened logfile BFront2.log 2017-06-27 1539
shell_interface: Entered
shell_interface: gPlatformStr, gOnlineServiceStr, gLangStr, gLangEnum: PC GameSpy english 0
ifs_era_handler - Entered
ifs_era_handler - Exited
shell_interface: No custom_gc_0.lvl
shell_interface: No custom_gc_1.lvl
shell_interface: No custom_gc_2.lvl
shell_interface: No custom_gc_3.lvl
shell_interface: No custom_gc_4.lvl
shell_interface: No custom_gc_5.lvl
shell_interface: No custom_gc_6.lvl
shell_interface: No custom_gc_7.lvl
shell_interface: No custom_gc_8.lvl
shell_interface: No custom_gc_9.lvl
shell_interface: Found custom_gc_10.lvl
custom_gc_10: Entered
custom_gc_10: No custom_gc_11.lvl. Will stop searching for any more cGC scripts.
custom_gc_10: Exited
custom_EraButtonList(): Finished building era button table Known eras buttons: 28
custom_GetGMapEras(): Finished building era table Known eras: 28
custom_GetGMapModes(): Finished building game mode table Known Modes: 39
custom_GetMPGameModeList(): Finished building game mode list table List Length: 40
custom_SetMovieLocation()
custom_GetGCButtonList()
custom_SetMovieLocation()
custom_GetFreeformBattleModeList(): Finished building freeform battle mode list Known Modes: 39
ingame stream movies\crawl.mvs
shell_interface: Opening movie: movies\shell.mvs
shell_interface: Leaving
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\TES\data\_LVL_PC\core.lvl
prev = none iLastPage = nil
prev = texture iLastPage = 1
prev = texture iLastPage = 2
prev = texture iLastPage = 3
ifs_legal.Exit
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\GameMovie.cpp(399)
Unable to find open movie segment shell_main
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadFileList
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to compare two nil values
stack traceback:
(none): in function `ifs_login_EnterInterface'
(none): in function <(none):598>
ifs_saveop_DoOps LoadProfile
ifs_saveop_DoOps LoadProfile
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to compare two nil values
stack traceback:
(none): in function `ifs_login_EnterInterface'
(none): in function <(none):598>
ifs_sp_campaign: Input_Accept(): Entered: _tab_instant
missionlist_ExpandMapList()
ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview-loop MOVIES\pre-movie
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Closed any open movie
ifs_missionselect_pcMulti_ChangeMovieFile(): Opening movie: MOVIES\pre-movie.mvs
ifs_missionselect_pcMulti_ChangeMovieFile(): Finished opening movie
this.CurButton = check_mode1
cur_button = nil
Checkbox for check_era3 clicked
this.CurButton = check_era3
cur_button = nil
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview-loop MOVIES\pre-movie
this.CurButton = nil
cur_button = nil
DoubleClicked
custom_AddMapNew()
custom_printTable(): table: 050E754C
The key, value is: movieFile MOVIES\pre-movie
The key, value is: mode_con_c 1
The key is mapluafile, the formated value is: cor1<A>_<B>
The key, value is: movieName preview-loop
The key, value is: bSelected 1
The key, value is: mode_eli_g 1
The key, value is: era_c 1
The key, value is: mode_ctf_g 1
The key, value is: era_g 1
The key, value is: mode_con_g 1
The key, value is: mode_c_c 1
The key, value is: mode_ctf_c 1
custom_printTable(): Returning
custom_printTable(): table: 050E972C
The key, value is: key mode_con
The key, value is: subst con
The key, value is: showstr modename.name.con
The key, value is: descstr modename.description.con
The key, value is: icon mode_icon_con
custom_printTable(): Returning
gMapEras.key = era_c Era = era_c subst = c
Adding map: cor1c_con idx: 1
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Same as last movie
this.CurButton = Launch
cur_button = nil
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture btn_directional_pad_LR
game_interface: Entered
utility_functions2: Listening on AddUnitClass() calls
utility_functions2: Listening on SetHeroClass() calls
utility_functions2: Listening on ReadDataFile() calls
game_interface: Reading in custom strings
game_interface: No user_script_0.lvl
game_interface: Found user_script_1.lvl
user_script_1: entered
user_script_1: Taking control of ScriptCB_DoFile()...
user_script_1: exited
game_interface: No user_script_2.lvl
game_interface: No user_script_3.lvl
game_interface: No user_script_4.lvl
game_interface: No user_script_5.lvl
game_interface: No user_script_6.lvl
game_interface: No user_script_7.lvl
game_interface: No user_script_8.lvl
game_interface: No user_script_9.lvl
game_interface: Found user_script_10.lvl
user_script_10: Entered
user_script_10: Replacing v1.3 (r117)'s AddUnitClass as it should've had a return value. This fixes the Leia bug.
user_script_10: No user_script_11.lvl. Will stop searching for any more user scripts.
user_script_10: Exited
ifs_sideselect_fnBuildScreen()
game_interface: Exited
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rifleman in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_fly_assault_DOME in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_fly_gunship_DOME in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rocketeer in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_engineer in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_sniper in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_officer in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_jettrooper in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_hero_macewindu in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(1019)
Unable to find level chunk in SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(1604)
Weapon base class "com_weap_inf_lightsaber" not found[/code]
shell_interface: Entered
shell_interface: gPlatformStr, gOnlineServiceStr, gLangStr, gLangEnum: PC GameSpy english 0
ifs_era_handler - Entered
ifs_era_handler - Exited
shell_interface: No custom_gc_0.lvl
shell_interface: No custom_gc_1.lvl
shell_interface: No custom_gc_2.lvl
shell_interface: No custom_gc_3.lvl
shell_interface: No custom_gc_4.lvl
shell_interface: No custom_gc_5.lvl
shell_interface: No custom_gc_6.lvl
shell_interface: No custom_gc_7.lvl
shell_interface: No custom_gc_8.lvl
shell_interface: No custom_gc_9.lvl
shell_interface: Found custom_gc_10.lvl
custom_gc_10: Entered
custom_gc_10: No custom_gc_11.lvl. Will stop searching for any more cGC scripts.
custom_gc_10: Exited
custom_EraButtonList(): Finished building era button table Known eras buttons: 28
custom_GetGMapEras(): Finished building era table Known eras: 28
custom_GetGMapModes(): Finished building game mode table Known Modes: 39
custom_GetMPGameModeList(): Finished building game mode list table List Length: 40
custom_SetMovieLocation()
custom_GetGCButtonList()
custom_SetMovieLocation()
custom_GetFreeformBattleModeList(): Finished building freeform battle mode list Known Modes: 39
ingame stream movies\crawl.mvs
shell_interface: Opening movie: movies\shell.mvs
shell_interface: Leaving
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\TES\data\_LVL_PC\core.lvl
prev = none iLastPage = nil
prev = texture iLastPage = 1
prev = texture iLastPage = 2
prev = texture iLastPage = 3
ifs_legal.Exit
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\GameMovie.cpp(399)
Unable to find open movie segment shell_main
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadFileList
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to compare two nil values
stack traceback:
(none): in function `ifs_login_EnterInterface'
(none): in function <(none):598>
ifs_saveop_DoOps LoadProfile
ifs_saveop_DoOps LoadProfile
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to compare two nil values
stack traceback:
(none): in function `ifs_login_EnterInterface'
(none): in function <(none):598>
ifs_sp_campaign: Input_Accept(): Entered: _tab_instant
missionlist_ExpandMapList()
ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview-loop MOVIES\pre-movie
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Closed any open movie
ifs_missionselect_pcMulti_ChangeMovieFile(): Opening movie: MOVIES\pre-movie.mvs
ifs_missionselect_pcMulti_ChangeMovieFile(): Finished opening movie
this.CurButton = check_mode1
cur_button = nil
Checkbox for check_era3 clicked
this.CurButton = check_era3
cur_button = nil
ifs_missionselect_pcMulti_fnSetMapPreview(): Stored movie name, file: preview-loop MOVIES\pre-movie
this.CurButton = nil
cur_button = nil
DoubleClicked
custom_AddMapNew()
custom_printTable(): table: 050E754C
The key, value is: movieFile MOVIES\pre-movie
The key, value is: mode_con_c 1
The key is mapluafile, the formated value is: cor1<A>_<B>
The key, value is: movieName preview-loop
The key, value is: bSelected 1
The key, value is: mode_eli_g 1
The key, value is: era_c 1
The key, value is: mode_ctf_g 1
The key, value is: era_g 1
The key, value is: mode_con_g 1
The key, value is: mode_c_c 1
The key, value is: mode_ctf_c 1
custom_printTable(): Returning
custom_printTable(): table: 050E972C
The key, value is: key mode_con
The key, value is: subst con
The key, value is: showstr modename.name.con
The key, value is: descstr modename.description.con
The key, value is: icon mode_icon_con
custom_printTable(): Returning
gMapEras.key = era_c Era = era_c subst = c
Adding map: cor1c_con idx: 1
custom_CheckChangeMovies(): Update(): Time to change movies
ifs_missionselect_pcMulti_ChangeMovieFile(): MovieFile: nil
ifs_missionselect_pcMulti_ChangeMovieFile(): Same as last movie
this.CurButton = Launch
cur_button = nil
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture hud_target_hint_offscreen
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\HUDElementBitmap.cpp(380)
HUD BitmapElement unable to find texture btn_directional_pad_LR
game_interface: Entered
utility_functions2: Listening on AddUnitClass() calls
utility_functions2: Listening on SetHeroClass() calls
utility_functions2: Listening on ReadDataFile() calls
game_interface: Reading in custom strings
game_interface: No user_script_0.lvl
game_interface: Found user_script_1.lvl
user_script_1: entered
user_script_1: Taking control of ScriptCB_DoFile()...
user_script_1: exited
game_interface: No user_script_2.lvl
game_interface: No user_script_3.lvl
game_interface: No user_script_4.lvl
game_interface: No user_script_5.lvl
game_interface: No user_script_6.lvl
game_interface: No user_script_7.lvl
game_interface: No user_script_8.lvl
game_interface: No user_script_9.lvl
game_interface: Found user_script_10.lvl
user_script_10: Entered
user_script_10: Replacing v1.3 (r117)'s AddUnitClass as it should've had a return value. This fixes the Leia bug.
user_script_10: No user_script_11.lvl. Will stop searching for any more user scripts.
user_script_10: Exited
ifs_sideselect_fnBuildScreen()
game_interface: Exited
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rifleman in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_fly_assault_DOME in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_fly_gunship_DOME in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rocketeer in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_engineer in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_sniper in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_officer in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_jettrooper in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_hero_macewindu in data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(1019)
Unable to find level chunk in SIDE\rep.lvl
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(1604)
Weapon base class "com_weap_inf_lightsaber" not found[/code]
Also, here's the report from the PC_MungeLog. There seems to be a lot of errors, but I'm not sure why, since I didn't edit any of the files.
Hidden/Spoiler:
[code]WARNING[PC_modelmunge msh\rep_inf_jettrooper.msh]:rep_inf_jettrooper has 2379 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\all_inf_luke.msh]:all_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:Mesh rep_inf_aaylasecura segment sv_aaylasecura vertex 6 has invalid weight[0]=1.000169.
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:rep_inf_aaylasecura has 1597 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:Mesh rep_inf_aaylasecura segment sv_aaylasecura vertex 6 has invalid weight[0]=1.000169.
WARNING[PC_modelmunge msh\rep_inf_arctrooper.msh]:rep_inf_arctrooper has 2031 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_clonecommander.msh]:rep_inf_clonecommander has 1560 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3anakin.msh]:rep_inf_ep3anakin has 2900 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3armoredpilot.msh]:rep_inf_ep3armoredpilot has 2193 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3cloakedanakin.msh]:rep_inf_ep3cloakedanakin has 3896 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3heavytrooper.msh]:rep_inf_ep3heavytrooper has 2280 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3jettrooper.msh]:rep_inf_ep3jettrooper has 2368 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3obiwan.msh]:rep_inf_ep3obiwan has 2936 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3sniper.msh]:rep_inf_ep3sniper has 4737 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3spacepilot.msh]:rep_inf_ep3spacepilot has 1797 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3trooper.msh]:rep_inf_ep3trooper has 1963 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_feluciatrooper.msh]:rep_inf_feluciatrooper has 1364 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_kiadimundi.msh]:rep_inf_kiadimundi has 1713 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_luke.msh]:rep_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_macewindu.msh]:rep_inf_macewindu has 2866 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot.msh]:rep_inf_pilot has 2418 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot_low1.msh]:rep_inf_pilot_low1 has 1060 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_trooper.msh]:rep_inf_trooper has 1807 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_yoda.msh]:rep_inf_yoda has 2283 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_weap_inf_chaingun.msh]:rep_weap_inf_chaingun has 1178 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 35 Warnings
ERROR[levelpack req\kam_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\kam_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_1st_trooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_1st_trooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_bldg_forwardcenter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_bldg_forwardcenter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_anakinstarfighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_anakinstarfighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_anakinstarfighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_anakinstarfighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_assault_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_assault_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_cat_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_cat_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_shuttleproto.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_shuttleproto.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_vtrans.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_vtrans.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_vwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_vwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_aalya.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_aalya.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_anakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_anakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_cloakedanakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_cloakedanakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_kiyadimundi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_kiyadimundi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_luke_jedi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_luke_jedi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_macewindu.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_macewindu.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_macewindu_obi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_macewindu_obi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_obiwan.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_obiwan.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_obiwan_old.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_obiwan_old.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_yoda.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_yoda.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_barcspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_barcspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_fightertank.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_fightertank.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_speederbike.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_speederbike.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_swampspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_swampspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_officer_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_officer_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rocketeer_chaingun.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rocketeer_chaingun.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rifleman_space.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rifleman_space.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_sniper_felucia.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_sniper_felucia.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_space_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_space_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_veh_remote_terminal.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_veh_remote_terminal.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_atte.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_atte.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_atte_nospawn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_atte_nospawn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_oneman_atst.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_oneman_atst.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta1_prop_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta1_prop_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta_fly_ride_gunshipmyg.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta_fly_ride_gunshipmyg.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
130 Errors 0 Warnings
ERROR[levelpack rep.req]:Expecting bracket, but none was found.
File : munged\pc\kam_fly_ride_gunship.lvl.req(1)...
ucft <--
ERROR[levelpack rep.req]:Expecting bracket, but none was found.
File : munged\pc\kam_fly_ride_gunship.lvl.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
ERROR[levelpack allxwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack allxwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reparc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reparc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repatted.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repatted.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repatxtp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repatxtp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repcmspd.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repcmspd.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repcomm.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repcomm.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repfelsn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repfelsn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repftrtk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repftrtk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repgunnr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repgunnr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repgunsh.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repgunsh.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repguntr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repguntr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack rephtrop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack rephtrop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repjedfi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repjedfi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repjettp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repjettp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repmedic.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repmedic.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reppilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reppilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repsccam.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repsccam.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repsharp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repsharp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repspbk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repspbk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reptroop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reptroop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
40 Errors 0 Warnings
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
ERROR[levelpack TES_conquest.mrq]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack TES_conquest.mrq]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings[/code]
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\all_inf_luke.msh]:all_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:Mesh rep_inf_aaylasecura segment sv_aaylasecura vertex 6 has invalid weight[0]=1.000169.
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:rep_inf_aaylasecura has 1597 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:Mesh rep_inf_aaylasecura segment sv_aaylasecura vertex 6 has invalid weight[0]=1.000169.
WARNING[PC_modelmunge msh\rep_inf_arctrooper.msh]:rep_inf_arctrooper has 2031 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_clonecommander.msh]:rep_inf_clonecommander has 1560 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3anakin.msh]:rep_inf_ep3anakin has 2900 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3armoredpilot.msh]:rep_inf_ep3armoredpilot has 2193 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3cloakedanakin.msh]:rep_inf_ep3cloakedanakin has 3896 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3heavytrooper.msh]:rep_inf_ep3heavytrooper has 2280 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3jettrooper.msh]:rep_inf_ep3jettrooper has 2368 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3obiwan.msh]:rep_inf_ep3obiwan has 2936 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3sniper.msh]:rep_inf_ep3sniper has 4737 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3spacepilot.msh]:rep_inf_ep3spacepilot has 1797 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3trooper.msh]:rep_inf_ep3trooper has 1963 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_feluciatrooper.msh]:rep_inf_feluciatrooper has 1364 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_kiadimundi.msh]:rep_inf_kiadimundi has 1713 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_luke.msh]:rep_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_macewindu.msh]:rep_inf_macewindu has 2866 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot.msh]:rep_inf_pilot has 2418 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot_low1.msh]:rep_inf_pilot_low1 has 1060 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_trooper.msh]:rep_inf_trooper has 1807 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_yoda.msh]:rep_inf_yoda has 2283 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_weap_inf_chaingun.msh]:rep_weap_inf_chaingun has 1178 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 35 Warnings
ERROR[levelpack req\kam_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\kam_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_1st_trooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_1st_trooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_bldg_forwardcenter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_bldg_forwardcenter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_anakinstarfighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_anakinstarfighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_anakinstarfighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_anakinstarfighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_assault_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_assault_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_cat_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_cat_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_shuttleproto.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_shuttleproto.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_vtrans.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_vtrans.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_vwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_vwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_aalya.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_aalya.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_anakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_anakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_cloakedanakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_cloakedanakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_kiyadimundi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_kiyadimundi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_luke_jedi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_luke_jedi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_macewindu.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_macewindu.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_macewindu_obi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_macewindu_obi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_obiwan.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_obiwan.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_obiwan_old.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_obiwan_old.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_yoda.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_yoda.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_barcspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_barcspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_fightertank.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_fightertank.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_speederbike.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_speederbike.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_swampspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_swampspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_officer_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_officer_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rocketeer_chaingun.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rocketeer_chaingun.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rifleman_space.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rifleman_space.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_sniper_felucia.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_sniper_felucia.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_space_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_space_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_veh_remote_terminal.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_veh_remote_terminal.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_atte.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_atte.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_atte_nospawn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_atte_nospawn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_oneman_atst.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_oneman_atst.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta1_prop_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta1_prop_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta_fly_ride_gunshipmyg.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta_fly_ride_gunshipmyg.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
130 Errors 0 Warnings
ERROR[levelpack rep.req]:Expecting bracket, but none was found.
File : munged\pc\kam_fly_ride_gunship.lvl.req(1)...
ucft <--
ERROR[levelpack rep.req]:Expecting bracket, but none was found.
File : munged\pc\kam_fly_ride_gunship.lvl.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
ERROR[levelpack allxwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack allxwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reparc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reparc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repatted.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repatted.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repatxtp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repatxtp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repcmspd.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repcmspd.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repcomm.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repcomm.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repfelsn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repfelsn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repftrtk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repftrtk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repgunnr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repgunnr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repgunsh.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repgunsh.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repguntr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repguntr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack rephtrop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack rephtrop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repjedfi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repjedfi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repjettp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repjettp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repmedic.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repmedic.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reppilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reppilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repsccam.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repsccam.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repsharp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repsharp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repspbk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repspbk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reptroop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reptroop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
40 Errors 0 Warnings
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
ERROR[levelpack TES_conquest.mrq]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack TES_conquest.mrq]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack TES.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings[/code]