Hidden/Spoiler:
[code]Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.49] in node [Hub20]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.49] in node [Hub21]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.49] in node [Hub20]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.49] in node [Hub21]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.49] in node [Hub20]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.49] in node [Hub21]
Break();
Button("FIRE_SECONDARY", "PRESS");
Posture("STAND", "CROUCH");
Break(0.66);
Button("FIRE_SECONDARY", "PRESS");
Break();
Button("FIRE_SECONDARY", "PRESS");
Posture("STAND", "CROUCH");
Break();
Button("FIRE_SECONDARY", "PRESS");
Posture("STAND", "CROUCH");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub91]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub91]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub92]
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.16);
TimeEnd(0.53);
Button("FIRE", "PRESS");
Posture("STAND");
TimeStart(0.23);
TimeEnd(0.56);
Button("FIRE", "PRESS");
Posture("STAND");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub92]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub92]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub92]
Break();
Button("FIRE", "PRESS");
Posture("SPRINT");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub86]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub87]
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
TimeEnd(0.76);
Button("FIRE", "PRESS");
Posture("STAND");
Break();
Button("FIRE", "PRESS");
Posture("SPRINT");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub87]
Break();
Button("FIRE", "PRESS");
Posture("JUMP", "JET_JUMP");
Break();
Posture("STAND");
Break(0.40);
Thrust(">=", 0.54);
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
TimeEnd(0.76);
Button("FIRE", "PRESS");
Posture("STAND");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
TimeEnd(0.76);
Button("FIRE", "PRESS");
Posture("STAND");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub91]
Break(0.66);
Button("FIRE_SECONDARY", "PRESS");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break();
Button("FIRE_SECONDARY", "PRESS");
Posture("STAND", "CROUCH");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub91]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub91]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub91]
Break();
Button("FIRE", "PRESS");
Posture("SPRINT");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break();
Button("FIRE", "PRESS");
Posture("SPRINT");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.79] in node [Hub73]
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
Thrust(">=", 0.25);
ThrustAngle(135.00, -135.00);
Break(0.83);
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break();
Button("FIRE", "PRESS");
Posture("SPRINT");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub92]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub92]
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break(0.66);
Button("FIRE_SECONDARY", "PRESS");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub92]
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break();
Button("FIRE", "PRESS");
Posture("SPRINT");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
TimeEnd(0.76);
Button("FIRE", "PRESS");
Posture("STAND");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break();
Button("FIRE_SECONDARY", "PRESS");
Posture("STAND", "CROUCH");
Break(0.66);
Button("FIRE_SECONDARY", "PRESS");
Break();
Button("FIRE_SECONDARY", "PRESS");
Posture("STAND", "CROUCH");
Break();
Button("FIRE", "PRESS");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
TimeEnd(0.76);
Button("FIRE", "PRESS");
Posture("STAND");
[/code]
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.49] in node [Hub20]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.49] in node [Hub21]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.49] in node [Hub20]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.49] in node [Hub21]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.49] in node [Hub20]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.49] in node [Hub21]
Break();
Button("FIRE_SECONDARY", "PRESS");
Posture("STAND", "CROUCH");
Break(0.66);
Button("FIRE_SECONDARY", "PRESS");
Break();
Button("FIRE_SECONDARY", "PRESS");
Posture("STAND", "CROUCH");
Break();
Button("FIRE_SECONDARY", "PRESS");
Posture("STAND", "CROUCH");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub91]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub91]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub92]
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.16);
TimeEnd(0.53);
Button("FIRE", "PRESS");
Posture("STAND");
TimeStart(0.23);
TimeEnd(0.56);
Button("FIRE", "PRESS");
Posture("STAND");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub92]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub92]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub92]
Break();
Button("FIRE", "PRESS");
Posture("SPRINT");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub86]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub87]
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
TimeEnd(0.76);
Button("FIRE", "PRESS");
Posture("STAND");
Break();
Button("FIRE", "PRESS");
Posture("SPRINT");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub87]
Break();
Button("FIRE", "PRESS");
Posture("JUMP", "JET_JUMP");
Break();
Posture("STAND");
Break(0.40);
Thrust(">=", 0.54);
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
TimeEnd(0.76);
Button("FIRE", "PRESS");
Posture("STAND");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
TimeEnd(0.76);
Button("FIRE", "PRESS");
Posture("STAND");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub91]
Break(0.66);
Button("FIRE_SECONDARY", "PRESS");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break();
Button("FIRE_SECONDARY", "PRESS");
Posture("STAND", "CROUCH");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub91]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub91]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub91]
Break();
Button("FIRE", "PRESS");
Posture("SPRINT");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break();
Button("FIRE", "PRESS");
Posture("SPRINT");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.79] in node [Hub73]
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
Thrust(">=", 0.25);
ThrustAngle(135.00, -135.00);
Break(0.83);
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break();
Button("FIRE", "PRESS");
Posture("SPRINT");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub92]
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.33] in node [Hub92]
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break(0.66);
Button("FIRE_SECONDARY", "PRESS");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [MEDIUM] radius [4.72] in node [Hub92]
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break();
Button("FIRE", "PRESS");
Posture("SPRINT");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
TimeEnd(0.76);
Button("FIRE", "PRESS");
Posture("STAND");
Break();
Button("FIRE", "PRESS");
Posture("STAND", "CROUCH");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
Break();
Button("FIRE_SECONDARY", "PRESS");
Posture("STAND", "CROUCH");
Break(0.66);
Button("FIRE_SECONDARY", "PRESS");
Break();
Button("FIRE_SECONDARY", "PRESS");
Posture("STAND", "CROUCH");
Break();
Button("FIRE", "PRESS");
TimeStart(0.30);
TimeEnd(0.73);
Button("FIRE", "PRESS");
Posture("STAND");
Break(0.20);
TimeEnd(0.76);
Button("FIRE", "PRESS");
Posture("STAND");
[/code]