Distance fog problem
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- Recruit Womprat Killer
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Distance fog problem
I hate seeing far away things in my map looking all grey-ish like as if there is some fog or mist in the middle. How do I stop this fog thing or whatever distance thing this is from blocking my view?
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- Sergeant Major
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Re: Distance fog problem
I don’t have my computer right now, so this may not be accurate to remove the fog go to data_***\worlds\***\world1\***.fx
Open up the the ***.fx file and go to the fog section (should be the first thing you see) and change the 1 to a 0, then save the file, finally munge, so your changes work. This should remove the fog.
*** = your maps name
When I have my computer with me I will post a .fx file with no fog for a example.
Open up the the ***.fx file and go to the fog section (should be the first thing you see) and change the 1 to a 0, then save the file, finally munge, so your changes work. This should remove the fog.
*** = your maps name
When I have my computer with me I will post a .fx file with no fog for a example.
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- Resistance Leader
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Re: Distance fog problem
What LitFam is describing is the particle fog effects like seen on Dagobah, but this probably isn't what you're describing (though the info is still useful nonetheless).
What you want to remove is located in the map's .sky file.
See here:
What you want to remove is located in the map's .sky file.
See here:
Code: Select all
SkyInfo()
{
Enable(1);
FogColor(85,108,142,128); // REMOVE THIS LINE
PC()
{
NearSceneRange(30.0, 160.0, 40.0, 200.0);
FarSceneRange(5000.0, 5000.0);
FarSceneRange(5000.0);
FogRange(-100.0, 600.0); // REMOVE THIS LINE
}
}