Make the unit self-destruct [Solved]
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- Sergeant Major
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Make the unit self-destruct [Solved]
[flash=][/flash]Is there a way to have the unit self-destruct? I have tried using the recon droid’s weapon, however I get a crash when I have the explosion factor for a offhand weapon.
Last edited by LitFam on Mon Nov 13, 2017 7:40 am, edited 1 time in total.
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Make the unit self-destruct
Why don't you make a grenade that instand explodes??
Not absolutely sure, but i think there is a detonate time
Not absolutely sure, but i think there is a detonate time
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- Sergeant Major
- Posts: 234
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Re: Make the unit self-destruct [Solved]
Thanks! I will remove the grenade model from the .odf files to see if I can get a invisible Grenade and just the explosion.
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Make the unit self-destruct [Solved]
you don't need the grenade for the Effekt, you need it for the kill.
This is the odf of the magnaguard from my RCM mod.
I use the explosion odf to deal damage after the magnaguard died. So you can do it the same way without damage, just with the effect and so you just need to kill yourself
This is the odf of the magnaguard from my RCM mod.
I use the explosion odf to deal damage after the magnaguard died. So you can do it the same way without damage, just with the effect and so you just need to kill yourself
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