I recently added the BFX era to my map and now I am wondering how to add the localization of that mod so that the proper names of the units and weapons are displayed ingame.
Can anyone tell me how to do this? So, is it possible to load the localization of the mod for my map or do I have to rewrite all the names into my maps localization files?
Adding locals of a mod era to a new map [Solved]
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- Luke
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Adding locals of a mod era to a new map [Solved]
Last edited by Luke on Fri Dec 01, 2017 8:09 am, edited 1 time in total.
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Re: Adding locals of a mod era to a new map
Just add this line in the top section of your lua (where the teams are defined, forgot what it's called):
Code: Select all
ReadDataFile("..\\..\\addon\\BFX\\data\\_LVL_PC\\core.lvl")
- Luke
- Private First Class
- Posts: 75
- Joined: Sat Feb 18, 2012 5:36 am
- Projects :: Caron Prime - Liberation Action
- Location: Germany
Re: Adding locals of a mod era to a new map [Solved]
Well, that was that easy I expected it to be, I'm wondering why I haven't got that idea by myself
Thanks for your help!
Thanks for your help!