locals problem
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- Master Sergeant
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locals problem
so im adding some locals for a map on my mod and for some reason the wont spawn i look at a tutorial and did every right there just not spawning any idea?
- Lorul1
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Re: locals problem
an ambush ? most of the time the problem will be spelling errors so make sure to double check and after that post your lua (or just the parts with the ambush) here
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- Gametoast Staff
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Re: locals problem
^ How did you get ambush from the information he provided?
When something doesn't work, the majority of the time it means you didn't do everything right. Go through your steps again maybe two more times until you are able to spot your mistake. If you can't, describe what you did and post any changes you made involved in getting locals to work.Delta327 wrote:i look at a tutorial and did every right there
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- Master Sergeant
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Re: locals problem
ok and im just trying to add locals not an ambush lol
- Lorul1
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Re: locals problem
Woops !! My mind was thinking ambush for some reason . Sorry about that Delta
Here's are some related topics that might just help u with whatever your missing :
viewtopic.php?f=27&t=30004&p=502412&hil ... ls#p502412
viewtopic.php?f=27&t=32779&p=528671&hil ... ls#p528671
viewtopic.php?f=27&t=19356&p=333685&hil ... ls#p333685
and of course the tut:
viewtopic.php?f=27&t=6088&hilit=adding+locals
It's always a good idea to look at the scripts from the villain maps.
If after double checking you still need help post your lua and I will look over it !
Here's are some related topics that might just help u with whatever your missing :
viewtopic.php?f=27&t=30004&p=502412&hil ... ls#p502412
viewtopic.php?f=27&t=32779&p=528671&hil ... ls#p528671
viewtopic.php?f=27&t=19356&p=333685&hil ... ls#p333685
and of course the tut:
viewtopic.php?f=27&t=6088&hilit=adding+locals
It's always a good idea to look at the scripts from the villain maps.
If after double checking you still need help post your lua and I will look over it !
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- Master Sergeant
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- Joined: Thu Jan 21, 2016 8:55 pm
- Projects :: Shattered Galaxy
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Re: locals problem
i have one more question how do you get them to spawn in the commandpost in conquest meaning like on kashyyyk the wookies spawn with the teams commandpost (ist confusing i k ow)
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- Second Lance Corporal
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Re: locals problem
In the commandpost instance settings, you can set the allypath parameter and make a spawn path for the allied team only when the command post is under friendly control (I think).Delta327 wrote:i have one more question how do you get them to spawn in the commandpost in conquest meaning like on kashyyyk the wookies spawn with the teams commandpost (ist confusing i k ow)
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- Master Sergeant
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Re: locals problem
i did that and i put bes_spawn
EDIT
can some one give a walkthourgh on how to do the ally path
Double posting is against the RULES; please EDIT your post instead -Staff
EDIT
can some one give a walkthourgh on how to do the ally path
Double posting is against the RULES; please EDIT your post instead -Staff
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- Second Lance Corporal
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Re: locals problem
Ok so here's what I've done in order to get a third side working (GAR = Naboo Royal Guard)
First your cp. Make sure it's controlled by a friendly team, and set the instance properties as seen here:
Also make sure your path looks like this:
Then make sure the following lines are near the start of your lua:
And this after the objective is determined (all that conquest stuff):
And finally this sometime after you setup the teams:
Substitute the team number with whatever you like, as well as the team name GAR. Just make sure you're doing everything right when you setup your third team (in the team setup section) and you should be good to go. If you still have trouble, look over the tutorials again until you understand it all. If I can help anymore, just let me know.
First your cp. Make sure it's controlled by a friendly team, and set the instance properties as seen here:
Hidden/Spoiler:
Hidden/Spoiler:
Code: Select all
REP = 1;
CIS = 2;
GAR = 3;
-- These variables do not change
ATT = REP;
DEF = CIS;
Code: Select all
AddAIGoal (GAR, "Deathmatch", 100)
Code: Select all
SetTeamAsEnemy(GAR, CIS)
SetTeamAsEnemy(CIS, GAR)
SetTeamAsFriend(GAR, REP)
SetTeamAsFriend(REP, GAR)
SetTeamName(3, "locals")
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- Master Sergeant
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Re: locals problem
can see a example of the lua?