Scaling Down Endor Trees
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- EasyOvenOperator
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Scaling Down Endor Trees
i'm having an issue with the endor trees not scaling down ingame. the "GeometryScale = 0.5" inside the odf works in ZeroEditor, but the "-scale 0.5" inside the msh.option file doesn't seem to change the size of the trees ingame. i've tried scaling all the way down to "-scale 0.1" to no avail.
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Re: Scaling Down Endor Trees
You tried to do a manual clean your munged world?