SB droid animation!
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- AQT
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Re: SB droid animation!
First off, get rid of the AnimationName line in cis_inf_sbd.odf; you really don't need it!
Now aside from basepose.msh, you should rename all the .msh files in the sbd folder to use the prefix sbd instead of sbdroid. For example, sbd_rifle_crouch_idle_emote.msh instead sbdroid_rifle_crouch_idle_emote.msh.
Now aside from basepose.msh, you should rename all the .msh files in the sbd folder to use the prefix sbd instead of sbdroid. For example, sbd_rifle_crouch_idle_emote.msh instead sbdroid_rifle_crouch_idle_emote.msh.
- correctmushroom2013
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Re: SB droid animation!
Very well, now it worked. But one thing is strange. When I shoot wrist rocket, droid rises above the ground. And when I use sprint.
EDIT: And one more question please, in my old map I found line "SetTeamAggressiveness(CIS, 0.5)". What does it do??
EDIT: And one more question please, in my old map I found line "SetTeamAggressiveness(CIS, 0.5)". What does it do??
- Marth8880
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Re: SB droid animation!
correctmushroom2013 wrote:in my old map I found line "SetTeamAggressiveness(CIS, 0.5)". What does it do??
https://github.com/marth8880/SWBF2-Lua- ... oclua#L435
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