Adding light to maps

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Adding light to maps

Postby mrcluster » Thu Jan 25, 2018 9:45 pm

I noticed that, upon adding Tatooine: Dune Sea (a very "light" map)'s terrain textures, some props from it, the sky, and even the suns and blur effects from it in my .fx file, I still don't get its "light" effect. Is there any way to add global light to a map?

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Re: Adding light to maps

Postby Lorul1 » Thu Jan 25, 2018 10:03 pm

Marth8880 wrote: If you don't know how to add lighting, I've written a tutorial here: https://www.aaron-gilbert.com/blog/2017 ... ting-swbf2

I also wrote an article on lighting tips and tricks (including how to get realistic lighting colors) a little while back: https://www.aaron-gilbert.com/blog/2017 ... hting-tips


- credit for this answer goes to marth

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