My map crash for planning

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My map crash for planning

Postby DaviidHL » Thu Apr 26, 2018 9:05 am

When the AI pass over the HUB, the game instantly crash, help!!

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Re: My map crash for planning

Postby Marth8880 » Thu Apr 26, 2018 10:16 pm

Strange. Could you please post the debug log?

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Re: My map crash for planning

Postby DaviidHL » Fri Apr 27, 2018 3:05 pm

There's no any error in the debug log

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Re: My map crash for planning

Postby Marth8880 » Fri Apr 27, 2018 3:59 pm

Please post it regardless.

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Re: My map crash for planning

Postby DaviidHL » Fri Apr 27, 2018 4:16 pm

WARNING[terrainmunge world1\BKS.TER]:ReduceTerrainTextureUsage: corner discontinuity at (88,96)
0 Errors 1 Warnings

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Re: My map crash for planning

Postby Marth8880 » Fri Apr 27, 2018 5:18 pm

That's the munge log. The debug log is outputted by the game's debug executable (BF2_ModTools.exe) as you play the game.

See the answer to question #4 here: viewtopic.php?f=27&t=13806

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Re: My map crash for planning

Postby DaviidHL » Mon Apr 30, 2018 2:54 pm

I solucionated it!!
I create a new data_@$#, I used the same world and I worked

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