So this may be a long explanation, but I'll do my best to make it understandable.
I'm not very familiar with a side's lvl script. I have the rep.lvl and repshell.lvl scripts for three different stages of a map. I liked the clones' textures for the first version, but the weapons were not the best. The second version has the weapons I like, but the textures of the troops changed to something I don't like. Is there a way to adjust the textures of the troops WITHOUT adjusting their weapon characteristics. I have the feeling it is not possible/complicated, but I figured I'd ask those who know more than me. Thanks in advance!
Adjusting Sides' Textures
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- Private Third Class
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Re: Adjusting Sides' Textures
If you make the models use Override Texture, you can change their texture instantly at any time to any other loaded texture.
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- Private Third Class
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Re: Adjusting Sides' Textures
I've never heard of this "Override Texture". What exactly is it?Calrissian97 wrote:If you make the models use Override Texture, you can change their texture instantly at any time to any other loaded texture.