unable to walk through brush and foliage [Solved]

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Mas
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unable to walk through brush and foliage [Solved]

Post by Mas »

hey all! so I’m working on an endor themed map. however, I am having a problem with plant life. everything looks good however when I open the map in the game the ferns brush and foliage have full Collison detection and are baster proof. I was wondering if there is a simple way to disable Collison detection on specific objects. so that the can be walked and shot through.
Last edited by Mas on Tue Feb 05, 2019 4:19 am, edited 1 time in total.
Marth8880
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Re: unabl to walk through brush and foliage.

Post by Marth8880 »

How did you go about placing this foliage? Did you place each bit individually as props, or did you paint them with the foliage editor?
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AnthonyBF2
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Re: unabl to walk through brush and foliage.

Post by AnthonyBF2 »

You may create .msh.option files for your plant models with the -nocollision function or edit the plant ODF files and add these three commands:
SoldierCollision = "none"
VehicleCollision = "none"
OrdnanceCollision = "none"
Mas
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Re: unabl to walk through brush and foliage.

Post by Mas »

added the code under [Properties] worked perfectly! thanks.
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