Autoturret aim is always slightly off
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Autoturret aim is always slightly off
Playtesting my mod, I've noticed that any time that the autoturret I've placed down attacks an enemy, it always aims slightly away from the target. Almost 9 times/10, it'll do this. The enemy just about has to move for the turret to have a chance to get a hit off. It's very annoying since I have a class centered around using turrets for offense and defense. Anything I could do to fix this, and get pretty much pin-point accuracy w/ shots on targets?
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- Resistance Leader
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Re: Autoturret aim is always slightly off
Code: Select all
AIBubbleCircle bool
AIBubbleSizeMultiplier float
AIBubbleScaleDistDivider float
AIBubbleScaleClamp float