removing a specific animation from a unit

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GitFinda
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removing a specific animation from a unit

Post by GitFinda »

So i've been watching some clone wars recently and i've noticed how when the SBD's shoot, Their arms are fully extended as they are doing so.

Unlike the BF2 one which has a "recoil" arm animation after each shot.

Was wondering if there was a (hopefully) simple way of just removing the recoil arm movement. Making it so that he just keeps his arm extended as he does when aiming/firing a shot.

Thank you :)
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