Announcing: SWBF2 Cockpit Mod

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Teancum
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Post by Teancum »

The cockpit mod won't actually be that hard. Most cockpits are either in BF1, or I can convert them from the XWA Upgrade project. I've already completed a cockpit for the A-Wing (BF1). So, to update Rends' list:

AAT Hovertank from SWBF1
ARC170 New
Anakins Starfighter New
A-Wing from SWBF1 (X-WA Upgrade)
AT-AT from SWBF1 (possible 2 seater)
AT-RT New
AT-ST from SWBF1
AT-TE from SWBf1
Droid Gunship New
Droid Starfighter reworked (the cockpit was terrible in SWBF1)
Droid Trifighter New
CIS Strike Bomber New
Hailfire Droid from SWBF1
IFT-X Hover Tank from SWBF1
LAAT Gunship from SWBF1
Spider Walker from SWBF1
Snowspeeder from SWBF1
Speederbikes from SWBF1
Tie- Fighter from SWBF1
Tie- Bomber from SWBF1 or reworked if there are differences
Tie-Interceptor New (X-WA Upgrade)
V-Wing New
X-Wing from SWBF1
Y- Wing possible redone (wasn´t it the same as the X-Wing?)

If it is absolutely necessary, I can get the msh -- put it into Milkshape and realign the mesh to have the external view work as the cockpit. It's not advisable, though, as it would look really low quality. So we're looking at around 8 remodels at least, with a few more that haven't made the list, like the Rebel Tank, which would need two positions.
Jeteye1

Post by Jeteye1 »

Droid Starfighter reworked (the cockpit was terrible in SWBF1)
Yeah that one sucked. It was all red and stuff.
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Post by Rends »

Blackrider wrote:...

btw where is Rends.
I was out of town for christmas holidays but i´m back.
Nice to see that i´m not the only one to bring the cockpits back.

Teancum and others, want to teamwork on cockpits once the tools are out?
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Post by Teancum »

Yeah any that I have done are fair game, as well as few XWA cockpits I haven't started.
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Post by Jawa_Killer »

so the first pictures of the speederbike and BARC speeder are in game pictures or did you edited the screens?
Blackrider

Post by Blackrider »

Yeah they are in game i did it with a glitch thing haha

Nice to see you back rends.
I dont think i can skin or mod or anything but i can supply the pictures

BTW I think the ARC 170 cockpit(which everyone knows i have) is teh same as a V-Wing so that settles anotehr cockpit! :D
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Post by Tyler_Durden »

Any updates on this one? This is what will most likely bring me back to the game.
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Post by DeathRow »

Wow Rends and Blackrider great cockpits.

Any ideas when this is gonna be released? :)
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Post by Teancum »

It might be best to combine this with other types of projects, like adding all the missing BF1 ground vehicles and cockpits. I have access to some cockpits we can do, and the A-Wing cockpit I did long ago for BF1. So 'project leads', let's talk.
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Post by Leviathan »

Blackrider, might I know which Star Wars Battlefront II shipped cockpit views you've succeeded in restoring ?... :|
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Post by Rends »

the first SWBF2 cockpit :
Image
Bobafett16

Post by Bobafett16 »

wow sweet Rends!!!! YAYAYYAYAY for Rends :D :shock: :D
Varmint264

Post by Varmint264 »

Excellent! Also, in vehicles with different seats, can a vehicle have multiple cockpits so that in different seats you can have different views, or do you think the existing turret views are good?
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Post by Leviathan »

Var', just take Star Wars Battlefront as sample : Each time you change of post inside a vehicle, the "third-person view" associated to the seat you're sit on is automatically changed, and so, is unique... Consequently, giving each vehicle's "slot" a particular cockpit view might not be a problem in Star Wars Battlefront II...
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