Malachor V
Moderator: Moderators
- DarthAphotic
- Private First Class
- Posts: 75
- Joined: Wed Nov 21, 2012 12:09 pm
- Projects :: Malachor V
- xbox live or psn: Playstation 3
- Location: Yavin
- Contact:
Malachor V
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- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: Malachor V
You know this actually looks like it might be interesting. I'll be keeping an eye on the progress.
One thing I'd love to see is this street made a lot narrower(about 50%), huge open areas with no cover aren't fun to me.
Also don't forget a directional light, so you can have shadows. Shadows make everything a lot better.
Hidden/Spoiler:
Also don't forget a directional light, so you can have shadows. Shadows make everything a lot better.
- DarthSolous
- Chief Warrant Officer
- Posts: 351
- Joined: Fri Sep 14, 2012 4:28 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Wielding the Dark Side of the Force on Korriban
Re: Malachor V
Looks cool
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- Private Recruit
- Posts: 26
- Joined: Sat Jan 21, 2012 6:33 am
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Re: Malachor V
Nice, do you want to make more like this? I mean Maps, possibly Taris, Dromund Kaas, and others from swtor... Just love this Game
- DarthSolous
- Chief Warrant Officer
- Posts: 351
- Joined: Fri Sep 14, 2012 4:28 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Wielding the Dark Side of the Force on Korriban
Re: Malachor V
I think he should save Dromund Kaas until he gets really experienced, don't you?
It would be a pretty difficult map to make.
It would be a pretty difficult map to make.
- DroidComander
- Posts: 1
- Joined: Thu Mar 21, 2013 8:59 pm
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Re: Malachor V
you are the best aphotic ever
from Darth Vader of SE
from Darth Vader of SE