Space to Sky to Ground [Official Trailer published]

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

PRECISION
Master Sergeant
Master Sergeant
Posts: 176
Joined: Fri Feb 14, 2014 9:00 pm
Projects :: Full Sail University
Games I'm Playing :: StarWars Battlefront
xbox live or psn: PREICISON733
Location: Endor

Re: Space to Sky to Ground

Post by PRECISION »

Marth8880 wrote:I might be able to test for you. ;)
Totally off topic, how in the world do you change your avatar in every topic???
JimmyAngler
High General
High General
Posts: 837
Joined: Mon Nov 04, 2013 10:37 am
Projects :: Battlefront Halation
Games I'm Playing :: SWBF 1-2-2015
xbox live or psn: none
Location: Area 51

Re: Space to Sky to Ground

Post by JimmyAngler »

PRECISION wrote:Totally off topic, how in the world do you change your avatar in every topic???
LOL Not that hard. :P

Try using This
PRECISION
Master Sergeant
Master Sergeant
Posts: 176
Joined: Fri Feb 14, 2014 9:00 pm
Projects :: Full Sail University
Games I'm Playing :: StarWars Battlefront
xbox live or psn: PREICISON733
Location: Endor

Re: Space to Sky to Ground

Post by PRECISION »

JimmyAngler wrote:
PRECISION wrote:Totally off topic, how in the world do you change your avatar in every topic???
LOL Not that hard. :P

Try using This
Dont understand. I just see his avatar changing again :/
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: Space to Sky to Ground

Post by Marth8880 »

Off-topic: Lol, he accidentally linked to a GT post. :P I use http://www.randimg.net/ for my random avatars.
PRECISION
Master Sergeant
Master Sergeant
Posts: 176
Joined: Fri Feb 14, 2014 9:00 pm
Projects :: Full Sail University
Games I'm Playing :: StarWars Battlefront
xbox live or psn: PREICISON733
Location: Endor

Re: Space to Sky to Ground

Post by PRECISION »

Marth8880 wrote:Off-topic: Lol, he accidentally linked to a GT post. :P I use http://www.randimg.net/ for my random avatars.
Thank you :P
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Re: Space to Sky to Ground

Post by thelegend »

Ok back to topic^^
Marth and precision I will send you the links. I will compresse (hope it's the right word) this map into 7z.
#precision: I use custom sides on every of these maps. Some are unchanged, but the most have other skins, models or weapons..
JimmyAngler
High General
High General
Posts: 837
Joined: Mon Nov 04, 2013 10:37 am
Projects :: Battlefront Halation
Games I'm Playing :: SWBF 1-2-2015
xbox live or psn: none
Location: Area 51

Re: Space to Sky to Ground

Post by JimmyAngler »

Oh gosh, sorry about that link. I had the random image thing in another tab but forgot to copy I guess. Btw this concept of space to sky to ground seems great, but I always have had a problem with the visibility. is there a way to sort of fix it?
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Re: Space to Sky to Ground

Post by thelegend »

JimmyAngler wrote:Oh gosh, sorry about that link. I had the random image thing in another tab but forgot to copy I guess. Btw this concept of space to sky to ground seems great, but I always have had a problem with the visibility. is there a way to sort of fix it?
If you mean the visibility of one of my Sky to Ground maps just set the view and detail distance to 99 in your video options. After that it should look like in my trailers.
PRECISION
Master Sergeant
Master Sergeant
Posts: 176
Joined: Fri Feb 14, 2014 9:00 pm
Projects :: Full Sail University
Games I'm Playing :: StarWars Battlefront
xbox live or psn: PREICISON733
Location: Endor

Re: Space to Sky to Ground

Post by PRECISION »

thelegend wrote:Ok back to topic^^
Marth and precision I will send you the links. I will compresse (hope it's the right word) this map into 7z.
#precision: I use custom sides on every of these maps. Some are unchanged, but the most have other skins, models or weapons..
It uses more space making the soldier and stuff custom if there is nothing changed on them. (I.E) if you dont have custom skins, or weapons, you should make the uints that are normal, normal. If they are changed, then keep them. Like your geonosis, the sniper, soldier, heavy and stuff is normal, yet it acts like customs from something you did
DrDrSheldonLeeCooper
Chief Warrant Officer
Chief Warrant Officer
Posts: 353
Joined: Sat Apr 26, 2014 1:50 pm
Projects :: Times before Empire
Games I'm Playing :: SWBF2-BF-Skyrim
xbox live or psn: No gamertag set
Location: Coruscant City [Germany]

Re: Space to Sky to Ground

Post by DrDrSheldonLeeCooper »

thelegend wrote:
Space to Sky to Ground


Hello Gametoast,
yes...the name says all. I am working on a mappack (Naboo is already sone) that combines Redlines Space to Ground Maps with mine Sky to Ground Maps.

>>>Here is the first teaser trailer of the Naboo map: http://www.youtube.com/watch?v=tUkyKGGFa6Y

All in all the map(s) is/ are divided into three parts: Space, Sky and Ground.
The next maps would be Hoth and Coruscant.
Can't wait to begin with them. But first I might need some tips for this one map.

Note: I would like to add dir lights. The only problem is If I do that the shadow will be glitched, because the 2 sky domes throw a shadow. If there is a way to fix that I would be very thankful.
nice job
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Re: Space to Sky to Ground

Post by thelegend »

DrDrSheldonLeeCooper wrote:
thelegend wrote:
Space to Sky to Ground


Hello Gametoast,
yes...the name says all. I am working on a mappack (Naboo is already sone) that combines Redlines Space to Ground Maps with mine Sky to Ground Maps.

>>>Here is the first teaser trailer of the Naboo map: http://www.youtube.com/watch?v=tUkyKGGFa6Y

All in all the map(s) is/ are divided into three parts: Space, Sky and Ground.
The next maps would be Hoth and Coruscant.
Can't wait to begin with them. But first I might need some tips for this one map.

Note: I would like to add dir lights. The only problem is If I do that the shadow will be glitched, because the 2 sky domes throw a shadow. If there is a way to fix that I would be very thankful.
nice job
Thank you.
A teaser trailer of the Hoth map will come soon.
DrDrSheldonLeeCooper
Chief Warrant Officer
Chief Warrant Officer
Posts: 353
Joined: Sat Apr 26, 2014 1:50 pm
Projects :: Times before Empire
Games I'm Playing :: SWBF2-BF-Skyrim
xbox live or psn: No gamertag set
Location: Coruscant City [Germany]

Re: Space to Sky to Ground

Post by DrDrSheldonLeeCooper »

O yeah please *_* hoth is my favourite Map ! :)))
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Re: Space to Sky to Ground

Post by thelegend »

Teaser Trailer 2: Hoth


Now I might like to get some suggestions for the second map. As you can see the second map of my Space to Sky to Ground mappack is Hoth. The battle is based on Battle of Hoth in Episode 5. New things are animated frigates. Some are flying, some are escaping and one other is flying to the space. The one difference between the Naboo map is you can not spawn in a spaceship between space and ground. The reason is the star destroyer is too huge. It were to close and would be buggy. It was planned..but I though It would not fit in. Maybe if someone is ready to model me hangars in a medi-frigate and on a victoryII frigate :wink: Anyway I hope you`ll like it.

>>>You can see the teaser here: https://www.youtube.com/watch?v=onnBgtPaa6A

--Note for Beta testers of my first map: I am going to send your the Beta link on 14th or 15th June. Important things were to look for bugs, imagine some changes and may give me suggestions and tips and so on.
DrDrSheldonLeeCooper
Chief Warrant Officer
Chief Warrant Officer
Posts: 353
Joined: Sat Apr 26, 2014 1:50 pm
Projects :: Times before Empire
Games I'm Playing :: SWBF2-BF-Skyrim
xbox live or psn: No gamertag set
Location: Coruscant City [Germany]

Re: Space to Sky to Ground

Post by DrDrSheldonLeeCooper »

Nice ! :thumbs:
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: Space to Sky to Ground [2nd Map Teaser Trailer]

Post by Marth8880 »

Dude. There's literally *no point* in quoting a post that's directly above the post you're creating. :P
PRECISION
Master Sergeant
Master Sergeant
Posts: 176
Joined: Fri Feb 14, 2014 9:00 pm
Projects :: Full Sail University
Games I'm Playing :: StarWars Battlefront
xbox live or psn: PREICISON733
Location: Endor

Re: Space to Sky to Ground [2nd Map Teaser Trailer]

Post by PRECISION »

Marth8880 wrote:Dude. There's literally *no point* in quoting a post that's directly above the post you're creating. :P
True dat...
User avatar
KeepAmazinn
First Lance Corporal
First Lance Corporal
Posts: 133
Joined: Tue Aug 06, 2013 2:56 pm
Projects :: No Mod project currently.
Games I'm Playing :: Skyrim
xbox live or psn: Keep Amazinn

Re: Space to Sky to Ground [2nd Map Teaser Trailer]

Post by KeepAmazinn »

Is it to late to sign up for a beta test? If not sign me up to love to try it out for ya.
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Re: Space to Sky to Ground [2nd Map Teaser Trailer]

Post by thelegend »

KeepAmazinn wrote:Is it to late to sign up for a beta test? If not sign me up to love to try it out for ya.
Ok. You'll get the beta map too.

Edit:
Millenium Falcon included


I have changed the x-wing model with the Hoth millenium falcon model. I have deleted the shadow on ground, changed the primary weapon, changed some settings...
Anyway here you can see the Falcon in-game: https://www.youtube.com/watch?v=EJK1VM2lQzc

I hope you like it and If you are interested in beta of this map just let me know.

Edit2: The Naboo map has now at-xt`s and republic commando units. Thx for the suggestions amazin :D
PRECISION
Master Sergeant
Master Sergeant
Posts: 176
Joined: Fri Feb 14, 2014 9:00 pm
Projects :: Full Sail University
Games I'm Playing :: StarWars Battlefront
xbox live or psn: PREICISON733
Location: Endor

Re: Space to Sky to Ground [Update#2]

Post by PRECISION »

Ok, tested the map for a full round :)

Things I like:
Detail. I can really see the amount of time put into this map. It is nicely done.
Space, sky, ground... nuf said
Some units. Jar Jar kind of sucks but he looks so funny and is a troll to be.
Perfect balance of plains, and city.

Things I think should be added/changed:
Water. It looks like sewer water. Nabbo as lot of nice eye attracting features. Maybe use some bight tropical like water.
Waterfalls. Naboo has alot of them. Adding one would be nice.
More small hills and some props on the outside of the city. You have a nice amount but a little more would work.
A commando...
More capital ship in space and fighters in space. There is not enough to make space worth fighting in.

Bugs:
The AT-TE got stuck running into buildings alot.
Grenades don't have an explosion effect.

Overall, the map is great. Just a few things could be changed/made better. You really need to make a tropical map man. Islands and commandos :)
DrDrSheldonLeeCooper
Chief Warrant Officer
Chief Warrant Officer
Posts: 353
Joined: Sat Apr 26, 2014 1:50 pm
Projects :: Times before Empire
Games I'm Playing :: SWBF2-BF-Skyrim
xbox live or psn: No gamertag set
Location: Coruscant City [Germany]

Re: Space to Sky to Ground [Update#2]

Post by DrDrSheldonLeeCooper »

Can I have the map too?
Post Reply