Cato Neimoidia: Invasion Update 6/25/15

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Re: Cato Neimoidia: Invasion Update 6/2/15

Postby Isaac1138 » Fri Jun 05, 2015 12:27 pm

If its possible, can u add an episode 7 era on this map? (I know its on Coruscant modern warfare)

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Re: Cato Neimoidia: Invasion Update 6/2/15

Postby Generalfacu » Fri Jun 05, 2015 7:10 pm

Isaac1138 wrote:If its possible, can u add an episode 7 era on this map? (I know its on Coruscant modern warfare)

Please no! :runaway: That would make the wait much moer longer and unstandable! And personally, I am not THAT satisfied with what I see with "Episode 7" :quotes:

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Re: Cato Neimoidia: Invasion Update 6/2/15

Postby Sandtrooper956 » Fri Jun 05, 2015 8:45 pm

He can add whatever he wants, it's his map. It would take longer though, and I am excited as well :D

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Re: Cato Neimoidia: Invasion Update 6/2/15

Postby Isaac1138 » Sat Jun 06, 2015 11:12 am

It was just an idea guys, he didn't have to. But this map though is probably gonna be the BEST custom map EVER.

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Re: Cato Neimoidia: Invasion Update 6/2/15

Postby Generalfacu » Sat Jun 06, 2015 2:31 pm

Isaac1138 wrote:It was just an idea guys, he didn't have to. But this map though is probably gonna be the BEST custom map EVER.

That's why. Let's keep it like this. Also, Cato Neimoidia was important during the Clone Wars and the Galactic Civil War (TFUII). I've waiting for a map like this since the release of Sun Raa :cry:

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Re: Cato Neimoidia: Invasion Update 6/2/15

Postby MissingTexture » Sat Jun 13, 2015 11:08 am

I honestly cannot wait for this map! Been following your work since Suun Ra :D

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Re: Cato Neimoidia: Invasion Update 6/2/15

Postby DasLlama » Tue Jun 16, 2015 12:36 am

I've been looking for a Cato Neimoidia map for ages now. I just came across this today. Read the whole thread and had to make an account just to say how blown away I am by this project. Great work dude! :bowdown: :bowdown:

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Re: Cato Neimoidia: Invasion Update 6/2/15

Postby Isaac1138 » Thu Jun 18, 2015 10:04 pm

I wonder how big the file size will be.

It's the only Ahsoka model i've found for battlefront.

Can u make your own model? The more recent ahsoka?

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Re: Cato Neimoidia: Invasion Update 6/2/15

Postby ARC1778 » Sat Jun 20, 2015 10:27 am

"We shall watch your career with great interest."

Also, how would ou feel about sharing some of your star-ships? They are AWESOME. XD

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Re: Cato Neimoidia: Invasion Update 6/2/15

Postby Nedarb7 » Thu Jun 25, 2015 8:53 pm

*strolls by*
*accidentally drops secret archive*
*disappears into the shadows*

JazzMaster, PM me if you have a question

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Re: Cato Neimoidia: Invasion Update 6/2/15

Postby Deviss » Thu Jun 25, 2015 9:00 pm

Nedarb7 wrote:*strolls by*
*accidentally drops secret archive*
*disappears into the shadows*

JazzMaster, PM me if you have a question

wow, nice ep3trooper finally a realistic helmet

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Re: Cato Neimoidia: Invasion Update 6/2/15

Postby jedimoose32 » Thu Jun 25, 2015 9:12 pm

That adult Ahsoka would be absolutely perfect for this map, maybe as a Rebel hero for GCW era?

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Re: Cato Neimoidia: Invasion Update 6/25/15

Postby JazzMaster » Fri Jun 26, 2015 12:00 am

Nedarb7 wrote:*strolls by*
*accidentally drops secret archive*
*disappears into the shadows*

JazzMaster, PM me if you have a question


oh boy oh boy oh boy.. The apprentice lives. :shock: You've definitely been messaged, sir.


hmm, I guess I should update again.

Here's something new. I guess I'll call it the Cato Cantina :D (Derived from one of Rend's coruscant street models)

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It's going to probably get it's own soundstream if doing so doesn't screw up my map. :P

All the animated frigates are set up aside from remotely useable turrets:
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All animated frigates will be destroyable.

New CIS Neimoidians! No more playable B1 Battle Droids, just local battle droids.. I know, they will be surely missed..
Other than the battle droid, these models will only replace sniper and the pilot/engineer.
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Thanks to the MB2 Team (Jedi Knight Academy mod) for the model, Deviss for the conversion.

A Rebel Hero I slapped together using the Twilek from the BFX assets, Rachi Sitra. she was in some trading card game so she's a part of the "legends" canon I guess. Not accurate, but she looks cool, and has a DL18 as a secondary weapon kind of like Luke in Mav's Dark Times mod. I only want there to be two possible random heroes per team, so if rebel Ahsoka happens either Rachi or Kota is getting the boot. and I know some may be upset to not have Kota on this map..
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Sandtrooper956 wrote:Wow I love that new Captain Rex among many awesome things! So how do the random heroes work? You will get one of the two randomly every match?


Yep, but it wont be one same pairing each rotation, so for example you could get Rex vs. Grevious, Grevious vs. ahsoka, maul vs. rex etc.

Isaac1138 wrote:If its possible, can u add an episode 7 era on this map? (I know its on Coruscant modern warfare)


Ha well with GGctuk's episode 7 stormie it could be possible, but no sorry not enough is known about the Resistance and First Order for me to do that. But if someone could convert and animate this model.. you may just convince me :funny2:

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Re: Cato Neimoidia: Invasion Update 6/25/15

Postby Anakin » Fri Jun 26, 2015 7:55 am

Nice, nice, nice :D

The cantina needs to get a more cantina feeling.
less light, more people, more tables, less space.
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Re: Cato Neimoidia: Invasion Update 6/25/15

Postby jedimoose32 » Fri Jun 26, 2015 7:28 pm

Those Neimoidians look really good.

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Re: Cato Neimoidia: Invasion Update 6/25/15

Postby Generalfacu » Fri Jun 26, 2015 7:55 pm

JazzMaster wrote:
A Rebel Hero I slapped together using the Twilek from the BFX assets, Rachi Sitra. she was in some trading card game so she's a part of the "legends" canon I guess. Not accurate, but she looks cool, and has a DL18 as a secondary weapon kind of like Luke in Mav's Dark Times mod. I only want there to be two possible random heroes per team, so if rebel Ahsoka happens either Rachi or Kota is getting the boot. and I know some may be upset to not have Kota on this map..
Hidden/Spoiler:
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I'd be one of those to be upset :yes:
I think that Ahsoka adult model would look better in a close quarters map (like inside a building or starship), and Rahm Kota would really be badass, particularly in this map *waves hand in attempt of Jedi mind trick*
Nice find of that Twi'lek Jedi!!!, didn't know her before (although in some images she is more violet-ish) :thumbs:

PD: Release! Perfection is all I see in those images :runaway:

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Re: Cato Neimoidia: Invasion Update 6/25/15

Postby Isaac1138 » Sat Jun 27, 2015 3:41 pm

Whats left to be done Jazz Master?

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Re: Cato Neimoidia: Invasion Update 6/25/15

Postby yuke5 » Sun Jun 28, 2015 1:38 am

You might want to hex edit some of rend's assets to glow. It'll really help sell the feel.

Great work!

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Re: Cato Neimoidia: Invasion Update 6/25/15

Postby TWINKEYRUNAWAY » Sun Jun 28, 2015 10:40 am

I think the catina feels a little empty. I think adding tables, benches and chairs would help fill it up more. It doesnt need to be a lot, maybe just arrange them in a way that covers large open spaces up a bit. I know some mods add posters to.

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Re: Cato Neimoidia: Invasion Update 6/25/15

Postby ARCTroopaNate » Sun Jun 28, 2015 11:13 am

I believe there are also static character assets available, you can add people to the background of the cantina as well.

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