Renegade Squadron Mod (Updated 3-22-16)
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- TWINKEYRUNAWAY
-
- Posts: 713
- Joined: Fri Aug 17, 2012 3:13 pm
- Location: 411Remnant
- Projects :: Empire Rising
- Games I'm Playing :: SWBF Doom FONV
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Re: Renegade Squadron Mod
Brief update, just touching up some textures for the vanguard body type. Here is the old and new versions of them:
Old
New
Nothing special but here is a sight texture update to the land mine to closer look like how it does in the psp version.
Psp version:
@Iamstupid I would love to have you onboard if your interested. Im sorry if I didnt respond to the invitation sooner. Just got a little busy with real life. How familiar are you with boz pity? I think with some naboo assets and your familiarity with map making we can come up with something playable for a future demo. Also seems like one of the easier maps to re-create.
@Mav I think im going to need a little help with the carbon freezing gun with getting it to freeze people in place if you have the time sir.
@everyone who keeps asking about empire rising, that is currently in pause as im wating for more inspiration so I dont burn out on it.
Fairly soon I hope we can get some more imperial model news, as always suggestions are weclome!
Old
Hidden/Spoiler:
New
Hidden/Spoiler:
Nothing special but here is a sight texture update to the land mine to closer look like how it does in the psp version.
Psp version:
Hidden/Spoiler:
Hidden/Spoiler:
@Iamstupid I would love to have you onboard if your interested. Im sorry if I didnt respond to the invitation sooner. Just got a little busy with real life. How familiar are you with boz pity? I think with some naboo assets and your familiarity with map making we can come up with something playable for a future demo. Also seems like one of the easier maps to re-create.
@Mav I think im going to need a little help with the carbon freezing gun with getting it to freeze people in place if you have the time sir.
@everyone who keeps asking about empire rising, that is currently in pause as im wating for more inspiration so I dont burn out on it.
Fairly soon I hope we can get some more imperial model news, as always suggestions are weclome!
- DarthDio
- Private Third Class
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- Posts: 59
- Joined: Sat Jul 18, 2015 2:03 pm
- Location: Athens , Greece
- Projects :: 2D Artist for Battlefront III Legacy
- Games I'm Playing :: StarWars Battlefront
- xbox live or psn: none
Re: Renegade Squadron Mod (Updated 3-22-16)
Looks good Twinkey! but is there still hope of seeing any Renegade Squadron maps in BF2?
- TWINKEYRUNAWAY
-
- Posts: 713
- Joined: Fri Aug 17, 2012 3:13 pm
- Location: 411Remnant
- Projects :: Empire Rising
- Games I'm Playing :: SWBF Doom FONV
- xbox live or psn: No gamertag set
Re: Renegade Squadron Mod (Updated 3-22-16)

- Domino555
- Private Third Class
- Posts: 49
- Joined: Sat Jun 25, 2016 9:21 pm
- Projects :: No Mod project currently.
- Games I'm Playing :: Battlefront II
- xbox live or psn: No gamertag set
Re: Renegade Squadron Mod (Updated 3-22-16)
Tell me. What other work has been done over the past nearly three months?
- Domino555
- Private Third Class
- Posts: 49
- Joined: Sat Jun 25, 2016 9:21 pm
- Projects :: No Mod project currently.
- Games I'm Playing :: Battlefront II
- xbox live or psn: No gamertag set
Re: Renegade Squadron Mod (Updated 3-22-16)
Troha wrote:You sound as if you're demanding him to tell you.
Yeah, I should have sounded a little nicer. In all seriousness, though, I'm curious what the progress on the Renegade Squadron mod has been.
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