Battlefront III Legacy [? - Apr, 28th, 2017]

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Re: Battlefront III Legacy [?]

Postby thelegend » Thu Apr 20, 2017 7:36 am

It looks very nice. I wonder how you will manage the space TO ground spawn-feature. I mean...there is that nasty limit that everyone dies at a certain height (And even distance from center). That's the reason why all my ships are not that high above the atmospheric surface...because when spawning at this height, I and all AI dies. Also when flying too high and too far particle and texture (ordnance) effects begin to disappear. I saw in your video that the ships were very high and far away from each other.


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Re: Battlefront III Legacy [? - Apr, 28th, 2017]

Postby Ginev » Mon May 01, 2017 4:39 am

The shape of the tree from the picture is telling me what planets is this.I can't wait.

OFFTOPIC:Ye the nasty heigh limit is really annoying.This is my idea for how it should work but i have a little problem making it.Let say my ship is very high in the sky/space/orbit whatever.If i go there and land or even try to spawn i will die just like you said.But what if i put infront of the hangar a teleport region so when you enter it you will be teleported to a place beneat the ground lvl of the map where you will survive and even spawn.And there in that interior hangar you can put second teleport region that will teleport you back into orbit coming outside of the "fake" hangar.What you think about that?I think this will give us some sort of freedom however here is and the problem.I tested a teleport region and they are working but only when you are on foot with your soldier.If i try enter a region with flying vehicle its not working.So if you have time since you probably know way more than me i am asking you is there a way to make a teleport work for players with flying vehicles?

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Re: Battlefront III Legacy [? - Apr, 28th, 2017]

Postby willkilla » Sun Jul 23, 2017 4:21 pm

Hello is there going to be an update release that has the new Bespin and Dantooine maps?


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