The Clone Wars Battles Mod WIP

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Private Third Class
User avatar
Posts: 55
Joined: Tue Sep 06, 2016 1:58 pm
Projects :: SWBF2 Battles of the Clone Wars
Games I'm Playing :: Cod
Xfire or Steam user: i2bros
xbox live or psn: No gamertag set

The Clone Wars Battles Mod WIP

Postby i2Bros » Fri Sep 09, 2016 5:00 pm

Hi guys, it's a long time I wished to start a project like this. I'm planning to make a mod including TCW series content (it's supposed to be legal now i think) and bringing up all the things we fans of the series loved about the TV show. Its structure would be similar to BFX including a working Galactic Conquest mode, a new era (i'll need a lot of help with that) and new maps.
Those are the units i planned to include until now:
GAR units:
- Clonetrooper
weapons: DC-15 carbine, DC-17 pistol, Meele Attack, Thermal Detonator;
description: basic trooper equipped with a fast shooting but short range carbine.
- Assault Clonetrooper
weapons: DC-15a, RPS-6 rocket launcher, Meele Attack, EMP Grenade;
description: heavy trooper equipped with a slow shooting but long range rifle.
- Clone Sniper/Marksman
weapons: DC-15x rifle, DC-17 pistol, Meele Attack, Autoturrets;
description: sharpshooter equipped with an extremely precise sniper rifle.
- Clone Engineer
weapons: DP-23 Shotgun, DC-17 pistol, Mines, Fusion Cutter;
description: support trooper equipped with explosive gadgets and engineering tools.
- Clone Medic
weapons: DC-15 carbine, DC-17 pistol, Meele Attack, Health Pack;
description: support trooper equipped with a surgering tools.
- ARF Trooper/ SCUBA Trooper/ Flametrooper/ Senate Commando
weapons: DC-15 carbine/ DC-15a, Chaingun, Meele Attack, Recon Droid;
description: light trooper equipped with recon gadgets.
- V.I.P Trooper #1
weapons: Advanced DC-15 carbine, Advanced DC-17 pistol, Meele Attack, Thermal Detonator, Increased Health;
description: the most badass troopers in the Clone Army (Gregor, Fives, Blitz, Boil, Waxer, Dogma, Hound, Appo etc.)
- V.I.P Trooper #2
weapons: Advanced DC-15 carbine/ Double Pistols, Advanced DC-17 pistol, Meele Attack, Thermal Detonator, Increased Health;
description: the most badass troopers in the Clone Army (Gregor, Fives, Blitz, Boil, Waxer, Dogma, Hound, Appo etc.)
- Clone Commander
weapons: Dual DC-17 pistols, Advanced DC-15 carbine, Meele Attack, Thermal Detonator, Orbital Attack Increased Health;
description: the commanders of any clone battalion included in this mod (Rex, Bly, Fox, Cody, Bacara, Neyo, Wolffe, etc.)

CIS units:
- B1 Battle Droid/ Aquadroid
weapons: E-5 blaster rifle;
description: battle droid equipped only with a powerful but imprecise blaster.
- B2 Super Battle Droid
weapons: Wrist Laser Cannon, Wrist Rocket Launcher, Increased Health;
description: heavy armoured battle trooper equipped with wrist laser cannon and rocket launcher. Slow movement speed.
- B1 Battle Droid Assassin
weapons: E-5s sniper rifle, SE-14 blaster pistol, Thermal Detonators, Autoturrets;
description: deadly precise droid sharpshooters.
- B1 Battle Droid Engineer
weapons: : E-5s blaster rifle, Mines, Detpack, Fusion Cutter;
description: support battle droid equipped with engineering tools.
- BX-series Droid Commando
weapons: : Advanced E-5s blaster rifle, SE-14 blaster pistol, Vibrosword, Thermal Detonators, Detpacks Increased Health, Fast Movement Speed;
description: advanced battle droids equipped with both meelee and excellent range weapons.
- Droideka
weapons: Double Laser Cannon, Shield;
description: heavy armoured droid equipped with deadly blaster cannons and magnetic individual shields.
- Magna Guard
weapons: Electrostaff, Grenade Launcher, Poison, Increased Health;
description: General Grievious' bodyguards. Deadly in meelee combat
- OOM Command Battle Droid
weapons: : Advanced E-5s blaster rifle, SE-14 blaster pistol, Thermal Detonators, Recon Droid, Fusion Cutter;
description: comand battle droid equipped with advanced weaponary.
- T-series Tactical Droid
weapons: Sonic Blaster, Advanced E-5 Blaster Rifle, Damage Buff, Orbital Attack, Increased Health;
description: CIS field commanders.

Clone Battalions Included (maybe):
-501st Legion (Torrent Company) - Umbara, Tantive IV, Jabba's
-212th Battalion (Ghost Company) - Tatooine, Utapau, Geonosis
-104th Battalion (Wolfpack Company) - Polis Massa, Death Star, Felucia
-63rd Republican Guard/ Senate Commandos - Coruscant MW, Coruscant Jedi Temple, Naboo
-Kamino Security Troopers - Kamino
-41st Elite Corps (Green Company) - Kashyyyk - Endor, Dagobah
-Galactic Marine Corps - Mygeeto
-501st Snowtroopers - Rhen Var, Hoth
-91st Recon Corps - Yavin

Included Maps (I have still to ask the permission to mod this maps to their owners)
- Sereja and DEV's Umbara: Shadow Forest
- El_Fabricio's Coruscant: Modern Warfare
- SWBF1 Rhen Var: Harbor
- SWBF1 Tatooine: Sea Dunes
- ForceMaster's Attack on Venator (maybe)
- ForceMaster's Cristophsis (maybe)
- ForceMaster's Teth (maybe)
- Ryloth (maybe)

Of course I listen to all of your suggestions and I accept any kind of help. I'll post some screenshoots as soon as possible. :mrgreen:
Last edited by i2Bros on Tue Sep 20, 2016 3:24 pm, edited 1 time in total.

Second Lance Corporal
Posts: 101
Joined: Thu Jul 09, 2015 10:02 pm
Projects :: No Mod project currently.
Games I'm Playing :: StarWarsBattlefront2
Xfire or Steam user: None
xbox live or psn: No gamertag set

Re: The Clone Wars Battles Mod WIP

Postby RedHardcore » Sat Sep 10, 2016 2:10 am

Mind if I can see a couple screenshots of your progress?

Resistance Leader
User avatar
Posts: 4697
Joined: Tue Feb 09, 2010 8:43 pm
Location: Greater Seattle Area
Projects :: Mass Effect Unification
Games I'm Playing :: Warframe+DOOM+MEA
Xfire or Steam user: Marth8880 (both) (AQT is cool)
xbox live or psn: Marth8880

Re: The Clone Wars Battles Mod WIP

Postby Marth8880 » Sat Sep 10, 2016 1:14 pm

RedHardcore wrote:Mind if I can see a couple screenshots of your progress?

(You generally don't have to and shouldn't quote the entire OP btw, especially if your post is the first reply.)

But yes, screenshots would be nice.

Private Third Class
User avatar
Posts: 55
Joined: Tue Sep 06, 2016 1:58 pm
Projects :: SWBF2 Battles of the Clone Wars
Games I'm Playing :: Cod
Xfire or Steam user: i2bros
xbox live or psn: No gamertag set

Re: The Clone Wars Battles Mod WIP

Postby i2Bros » Mon Sep 12, 2016 6:20 am

Finally I'll show you some pics of my work. These days I've been working on an Umbara map, using Sereja's and DEV's assets from Umbara: Forest. So the map is not mine, but the sides are completely edited by me. I have to thank also the_legend for his awesome Pong Krell assets and DEV and Cdt. Fox for all the models extracted and converted from RH and CWA. So guys enjoy these pics and let's make a bit of hype for this mod!
Hidden/Spoiler:
Image
501st clonetrooper on Umbara.
Image
501st assault trooper.
Image
501st clone sniper.
Image
501st engineer equipped with a DP-23 and a recon antenna.
Image
501st ARF trooper on a AT-RT.(OLD)
Image
Kix and Dogma on Umbara.
Image
Fives capturing command posts!
Image
Captain Rex (sadly I can't still fix the double hand blasters issue)
Image
the_legend's Pong Krell on Sereja's Umbara:Forest. 8)
Image
Minigun and ARF Troopers are such a badass combo!
Image
Umbaran foe ready to fight.
Image
Sereja's Umbaran Hover Tank.
Image
Umbaran Battlefield (You can clearly see an Umbaran Walker and an Umbaran Fighter)
Image
Roger! Roger!
Image
- Ehm... Sir, there are Tactical Droids in Sereja's Umbara: Forest!
- Impossible, the probabilty of that is 10003 to 1.


As you can see I equipped him with a Sonic Blaster, but it's kinda different from the Imperial one and it's really funny to use!

Also the clones and all the organic creatures can regenerate their health!
So, what about this features? What do you like? What do you dislike? What can I do more? Suggest me with a comment and until the next time, farewell!
Last edited by i2Bros on Thu Sep 29, 2016 1:01 pm, edited 2 times in total.

High General
User avatar
Posts: 853
Joined: Mon Nov 04, 2013 10:37 am
Location: Area 51
Projects :: Battlefront Halation
Games I'm Playing :: SWBF 1-2-2015
Xfire or Steam user: Origin - JimmyAngler
xbox live or psn: none

Re: The Clone Wars Battles Mod WIP

Postby JimmyAngler » Mon Sep 12, 2016 2:49 pm

Looks great! I do remember this map being quite buggy though, so if you do release it, I recommend fixing them. Looking forward to seeing more progress!

First Lance Corporal
User avatar
Posts: 128
Joined: Thu Jan 15, 2015 12:05 am
Location: Connecticut
Projects :: No Mod project currently.
Games I'm Playing :: BF1+2 stronghold
xbox live or psn: No gamertag set

Re: The Clone Wars Battles Mod WIP

Postby Isaac1138 » Mon Sep 12, 2016 6:17 pm

This is the best one ive seen, I wondered if someone would create the proper sides for this map. Does the map itself have black floor or is that a graphics issue you have?

Sith Master
User avatar
Posts: 2570
Joined: Mon Nov 07, 2005 12:40 am
Location: GDSS Philadelphia
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
Xfire or Steam user: revan1990ra
xbox live or psn: Master Revan

Re: The Clone Wars Battles Mod WIP

Postby RevanSithLord » Mon Sep 12, 2016 9:35 pm

Isaac1138 wrote:This is the best one ive seen, I wondered if someone would create the proper sides for this map. Does the map itself have black floor or is that a graphics issue you have?


I can actually see the texture of the ground, it's just very, very dark. Look at the one with the ARF holding the Z-6.

Great job, by the way, i2Bros!

Jedi
User avatar
Posts: 1105
Joined: Fri Sep 13, 2013 7:09 pm
Location: Denver, CO
Projects :: The Sith Wars II

Re: The Clone Wars Battles Mod WIP

Postby Kingpin » Mon Sep 12, 2016 10:23 pm

Great job! My only critique would be if you could increase the resolution of the textures for the CWA models. That would make them look a lot sharper 8)

Private Third Class
User avatar
Posts: 55
Joined: Tue Sep 06, 2016 1:58 pm
Projects :: SWBF2 Battles of the Clone Wars
Games I'm Playing :: Cod
Xfire or Steam user: i2bros
xbox live or psn: No gamertag set

Re: The Clone Wars Battles Mod WIP

Postby i2Bros » Wed Sep 14, 2016 6:25 am

Thanks to all of you for the compliments! There isn't much I can do about the resolution and I'm not a map creator so I don't know how to fix all the bugs. I'll ask DEV or others if they can improve such things.
By the way, here I have a nice update for 501st AT-RT and ARF Troopers. enjoy it!

Hidden/Spoiler:
Image

"Get 'em all out, boys!!"
"YEAH! LET'S DO IT!"

I'm still struggling for the Jedi heroes though, so if you want to give some huge help, go here: http://www.swbfgamers.com/index.php?topic=11097.0


EDIT
Quick Update!

Here I show you my daily progress ;)
Finally we have Coruscant Guards on Coruscant! 8)

Take a look:

Hidden/Spoiler:
Image
Coruscant Guard shooting a DC-15c


Image
"Turret needs fixing!"

Image
Who is this guy? Leave a post and try to guess!

Image
Cdt Fox tried my mod and approved it as you can see in this photo. (He is having a lot of fun with clankers!)


Image
Brand new lasers based off the ones we see in TCW show

Image
Your AT-RT is never gonna shoot old boring red lasers anymore!


Other improvements:
- Improved Z-6 Rotary Blaster Cannon damage and rof;
- Improved AT-RT speed and energy bar;
- Tup and Commander Doom are coming soon on this screen (thanks to Cdt Fox and Delta327 for their awesome skins).

Until the next time, farewell my fellow SWBF players!
Last edited by i2Bros on Tue Sep 20, 2016 3:15 pm, edited 1 time in total.

Sith
User avatar
Posts: 1374
Joined: Thu Jan 23, 2014 6:01 am
Location: You ask? What's your location?
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
Xfire or Steam user: El_Fabricio[Steam]
xbox live or psn: El_Fabricio#

Re: The Clone Wars Battles Mod WIP

Postby thelegend » Wed Sep 14, 2016 8:21 am

These look nice in-game. I really love the skins and new textures. I also appreciate the use of my Pong Krell model in your mod.

Private Third Class
User avatar
Posts: 55
Joined: Tue Sep 06, 2016 1:58 pm
Projects :: SWBF2 Battles of the Clone Wars
Games I'm Playing :: Cod
Xfire or Steam user: i2bros
xbox live or psn: No gamertag set

Re: The Clone Wars Battles Mod WIP

Postby i2Bros » Wed Sep 14, 2016 9:20 am

thelegend wrote:These look nice in-game. I really love the skins and new textures. I also appreciate the use of my Pong Krell model in your mod.


It fits perfectly and it's the only hero I added so far.

2nd Lieutenant
User avatar
Posts: 408
Joined: Sat Feb 01, 2014 10:05 am
Location: New Jersey
Projects :: Maybe One Day
Games I'm Playing :: SWBF1 SWBF2 LOTR
Xfire or Steam user: N/A
xbox live or psn: MikeTheeBeast55

Re: The Clone Wars Battles Mod WIP

Postby MikeTheBeast55 » Wed Sep 14, 2016 9:50 am

Nice to see another Umbara map making its showcase to the Battlefront 2 universe! I believe this will mark the third such Umbara map but the first from a new modder. If this map continues to look nicer, I most likely will have to give this download! By the way, what else is left to do on the map?

Private Third Class
User avatar
Posts: 55
Joined: Tue Sep 06, 2016 1:58 pm
Projects :: SWBF2 Battles of the Clone Wars
Games I'm Playing :: Cod
Xfire or Steam user: i2bros
xbox live or psn: No gamertag set

Re: The Clone Wars Battles Mod WIP

Postby i2Bros » Wed Sep 14, 2016 10:14 am

MikeTheBeast55 wrote:Nice to see another Umbara map making its showcase to the Battlefront 2 universe! I believe this will mark the third such Umbara map but the first from a new modder. If this map continues to look nicer, I most likely will have to give this download! By the way, what else is left to do on the map?


Actually It will be a mod pack about The Clone Wars, so it's not the only map I plan to release (as re-sided map ;) )

Sith Master
User avatar
Posts: 2570
Joined: Mon Nov 07, 2005 12:40 am
Location: GDSS Philadelphia
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
Xfire or Steam user: revan1990ra
xbox live or psn: Master Revan

Re: The Clone Wars Battles Mod WIP

Postby RevanSithLord » Wed Sep 14, 2016 7:21 pm

Amazing work. I really love that AT-RT skin!

Private Third Class
User avatar
Posts: 55
Joined: Tue Sep 06, 2016 1:58 pm
Projects :: SWBF2 Battles of the Clone Wars
Games I'm Playing :: Cod
Xfire or Steam user: i2bros
xbox live or psn: No gamertag set

Re: The Clone Wars Battles Mod WIP

Postby i2Bros » Thu Sep 15, 2016 5:20 am

Hi, guys! I have very cool features and updates to show! We have 2 new characters and one new unit on Coruscant! Let's see up.

Hidden/Spoiler:
Image
Jedi Temple Guard on the Coruscant: Jedi Temple map.

Image
Hardcase

Image
Tup


Let me know what do you think about these new unots and until next post, farewell!
Last edited by i2Bros on Tue Sep 20, 2016 3:17 pm, edited 1 time in total.

Master of the Force
User avatar
Posts: 4512
Joined: Sat Sep 19, 2009 11:37 am
Location: Mos Espa (germany)
Projects :: Republic Commando Side Mod
Xfire or Steam user: gtanakin

Re: The Clone Wars Battles Mod WIP

Postby Anakin » Thu Sep 15, 2016 5:26 am

where did you found these units??

They look like the one from nedarb from his new wip mod

Private Third Class
User avatar
Posts: 55
Joined: Tue Sep 06, 2016 1:58 pm
Projects :: SWBF2 Battles of the Clone Wars
Games I'm Playing :: Cod
Xfire or Steam user: i2bros
xbox live or psn: No gamertag set

Re: The Clone Wars Battles Mod WIP

Postby i2Bros » Thu Sep 15, 2016 5:54 am

Anakin wrote:where did you found these units??

They look like the one from nedarb from his new wip mod


on SWBFgamers, check DEV'S assets release thread: http://www.swbfgamers.com/index.php?topic=10120.0

Besides from skinning and hex editing I'm still a newbie xD

Rebel Warrant Officer
User avatar
Posts: 308
Joined: Wed Feb 17, 2016 8:51 am
Location: France
Projects :: The Clone Wars Fall of the Republic
Games I'm Playing :: swbf I + II
Xfire or Steam user: Steam: CmdrMarchallFox.
xbox live or psn: No gamertag set

Re: The Clone Wars Battles Mod WIP

Postby CdtFox » Sat Sep 17, 2016 4:02 pm

Anakin wrote:where did you found these units??

They look like the one from nedarb from his new wip mod


No, it's from the CWA assets ;) Tup's skin is from me and modified by i2bros.

Deviss assets can be found here too ;)

Private Second Class
User avatar
Posts: 66
Joined: Sat Feb 18, 2012 5:36 am
Location: Germany
Projects :: Caron Prime - Liberation Action
Games I'm Playing :: SWBF2 SWRC

Re: The Clone Wars Battles Mod WIP

Postby Luke » Tue Sep 20, 2016 1:26 pm

Wow, the troopers look really good :D

i2Bros wrote:Image
Hardcase


You could use the z6 gunner animation which was included in the pack with the weapon, then the trooper would hold it a bit more realistic :)

Sith
User avatar
Posts: 1374
Joined: Thu Jan 23, 2014 6:01 am
Location: You ask? What's your location?
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
Xfire or Steam user: El_Fabricio[Steam]
xbox live or psn: El_Fabricio#

Re: The Clone Wars Battles Mod WIP

Postby thelegend » Tue Sep 20, 2016 1:56 pm

These all look awesome but can you please, and I really do not want to sound "junior moderator'ish", but can you please use hide tags for a large set of images?

Next

Return to SWBF2 Map/Mod Works In Progress

Who is online

Users browsing this forum: No registered users and 1 guest